static void Initialize() { initialized = true; InitShape(); DefaultMovementInfo = new ShipMovementInfo( new Bounded <float>(TimeWarp.AngularAcceleration), new Bounded <float>(TimeWarp.ScaleTurning(2)), new Bounded <float>(TimeWarp.ScaleAcceleration(5, 0)), new Bounded <float>(TimeWarp.ScaleVelocity(25))); DefaultState = new ShipState(new Bounded <float>(22), new Bounded <float>(16), new Bounded <float>(0), new Bounded <float>(TimeWarp.RechargeRateToPerSeconds(4, 4))); DefaultActions.Add(IlwrathAvengerPrimary.Create()); DefaultActions.Add(IlwrathAvengerSecondary.Create()); DefaultControlableSounds = new ControlableSounds(null, "ShipDies"); DefaultShipSounds = new ShipSounds("IlwrathAvengerDitty"); }
IlwrathAvengerSecondary(IlwrathAvengerSecondary copy) : base(copy) { }