public void Delete(Car entity) { using (ReCapProjectContext context = new ReCapProjectContext()) { var addedEntity = context.Entry(entity); addedEntity.State = EntityState.Deleted; context.SaveChanges(); } }
public void Update(Brand entity) { using (ReCapProjectContext context = new ReCapProjectContext()) { var addedEntity = context.Entry(entity); addedEntity.State = EntityState.Modified; context.SaveChanges(); } }
public void Add(Car entity) { // IDisposable pattern implementation of c# using (ReCapProjectContext context = new ReCapProjectContext()) { var addedEntity = context.Entry(entity); addedEntity.State = EntityState.Added; context.SaveChanges(); } }