public override void OnInspectorGUI() { // Get target sound = target as RayfireSound; if (sound == null) { return; } // Initialize if (Application.isPlaying == true) { GUILayout.Space(8); if (GUILayout.Button("Initialization Sound", GUILayout.Height(25))) { foreach (var targ in targets) { if (targ as RayfireSound != null) { RFSound.InitializationSound(targ as RayfireSound, 0f); } } } if (GUILayout.Button("Activation Sound", GUILayout.Height(25))) { foreach (var targ in targets) { if (targ as RayfireSound != null) { RFSound.ActivationSound(targ as RayfireSound, 0f); } } } if (GUILayout.Button("Demolition Sound", GUILayout.Height(25))) { foreach (var targ in targets) { if (targ as RayfireSound != null) { RFSound.DemolitionSound(targ as RayfireSound, 0f); } } } // Info GUILayout.Label("Info", EditorStyles.boldLabel); // Get volume GUILayout.Label(" Volume: " + RFSound.GeVolume(sound, 0f)); GUILayout.Space(5); } // Draw script UI DrawDefaultInspector(); }
// Initialize public void Initialize() { if (initialized == false) { AwakeMethods(); StartMethods(); // Init sound RFSound.InitializationSound(sound, limitations.bboxSize); } // TODO add reinit for already initialized objects in case of property change else { } }