コード例 #1
0
ファイル: GpuSmitsBVHNode.cs プロジェクト: HungryBear/rayden
 public GpuSmitsBVHNode(byte[] chunk)
 {
     var chunks = new[]
         {
             Int32Single.Create(chunk), //0,1,2,3
             Int32Single.Create(chunk, 4),
             Int32Single.Create(chunk, 8),
             Int32Single.Create(chunk, 12),
             Int32Single.Create(chunk, 16),
             Int32Single.Create(chunk, 20),
             Int32Single.Create(chunk, 24),
             Int32Single.Create(chunk, 28)
         };
     var chunks2 = new[]
         {
             Int32Single.Create(chunk), //0,1,2,3
             Int32Single.Create(chunk, 4),
             Int32Single.Create(chunk, 8),
             Int32Single.Create(chunk, 12),
             Int32Single.Create(chunk, 16),
             Int32Single.Create(chunk, 20),
             Int32Single.Create(chunk, 24),
             Int32Single.Create(chunk, 28)
         };
     bbox = new AABBInfo(new Point(chunks[0], chunks[1], chunks[2]), new Point(chunks[3], chunks[4], chunks[5]));
     primitive = (uint)((float)chunks[6]);
     skipIndex = (uint)((float)chunks[7]);
 }
コード例 #2
0
ファイル: GpuSmitsBVHNode.cs プロジェクト: HungryBear/rayden
 public void Deserialize(byte[] data, int offset = 0)
 {
     var chunks = new[]
         {                    
             BitConverter.ToSingle(data, offset),
             BitConverter.ToSingle(data, offset + 4),
             BitConverter.ToSingle(data, offset + 8),
             BitConverter.ToSingle(data, offset + 12),
             BitConverter.ToSingle(data, offset + 16),
             BitConverter.ToSingle(data, offset + 20),
             BitConverter.ToSingle(data, offset + 24),
             BitConverter.ToSingle(data, offset + 28)
         };
     bbox = new AABBInfo(new Point(chunks[0], chunks[1], chunks[2]), new Point(chunks[3], chunks[4], chunks[5]));
     primitive = (uint)((float)chunks[6]);
     skipIndex = (uint)((float)chunks[7]);
 }