public static ElementalMastery operator *(ElementalMastery A, float b) { ElementalMastery C = (ElementalMastery)A.MemberwiseClone(); multiply(A, b, C); return(C); }
//private static SpecialEffect uptimeGlyphed = null; //private static SpecialEffect uptimeUnglyphed = null; public static ElementalMastery operator +(ElementalMastery A, ElementalMastery B) { ElementalMastery C = (ElementalMastery)A.MemberwiseClone(); add(A, B, C); return(C); }