private void Button_Click(object sender, RoutedEventArgs e) { var host = hostTextBox.Text; var port = Convert.ToInt32(hostPortTextBox.Text); var connection = new Connection() {HostName = host, Port = port}; //httpClient. }
public ConnectionViewModel(Connection connection) : base() { this.connection = connection; this.Packets = new ObservableCollection<Packet>(); BindingOperations.EnableCollectionSynchronization(Packets, packetsLock); }
public async Task<ConnectionCreated> Create(CreateConnectionCommand createConnection) { IDiceConnectionFactory connectionFactory = new DiceConnectionFactory(); try { var game = await GamesContext.GetInstance().GetAsync(createConnection.GameId); if (game != null) { var gameConnection = await game.ConnectionFactory.CreateAsync(new GameConnectionInfo() { HostName = createConnection.HostName, Port = createConnection.Port }); var hostedConnection = new HostedConnection(createConnection.HostName, createConnection.Port, gameConnection); gameConnection.GameDataReceived += (sender, e) => { MessageHubProxy.Invoke("SendMessage", hostedConnection.Id, e.GameData.DataString); }; this.ConnectionHost.Add(hostedConnection); var connection = new Connection() { Id = hostedConnection.Id, HostName = createConnection.HostName, Port = createConnection.Port }; return new ConnectionCreated(hostedConnection.Id, connection); } var responseMessage = new HttpResponseMessage(HttpStatusCode.Conflict) { Content = new StringContent(string.Format("Game with id '{0}' was not found.", createConnection.GameId)), }; throw new HttpResponseException(responseMessage); } catch (Exception ex) { var responseMessage = new HttpResponseMessage(HttpStatusCode.Conflict) { Content = new StringContent(ex.Message), }; throw new HttpResponseException(responseMessage); } }
public ConnectionCreated(Guid id, Connection connection) { this.ConnectionId = id; this.Connection = connection; this.Created = DateTime.UtcNow; }