void XbGo() { if (player.modeValue.mode == "Standard") { CGamer gc = CGamerList.This.GamerCur(); CGamer gs = CGamerList.This.GamerSec(); SendMessageToEngine($"time {gc.GetIntTime() / 10}"); SendMessageToEngine($"otim {gs.GetIntTime() / 10}"); } SendMessageToEngine(CHistory.LastUmo()); }
void UciGo() { SendMessageToEngine(CHistory.GetPosition()); if (player.modeValue.mode == "Standard") { CGamer gw = CGamerList.This.GamerWhite(); CGamer gb = CGamerList.This.GamerBlack(); SendMessageToEngine($"go wtime {gw.GetIntTime()} btime {gb.GetIntTime()} winc 0 binc 0"); } else { SendMessageToEngine($"go {player.modeValue.GetUci()} {player.modeValue.GetUciValue()}"); } TimerStart(); }