/** * A biased "evil" random double between min and max (inclusive). * * @see BiasedNumbers#randomDoubleBetween(Random, double, double) */ public static double BiasedDoubleBetween(double min, double max) { return(BiasedNumbers.RandomDoubleBetween(Random, min, max)); }
//public static double RandomGaussian() => Random.RandomGaussian(); // // Biased value pickers. // /** * A biased "evil" random float between min and max (inclusive). * * @see BiasedNumbers#randomFloatBetween(Random, float, float) */ public static float BiasedSingleBetween(float min, float max) { return(BiasedNumbers.RandomSingleBetween(Random, min, max)); }