public static void ClearInterceptors() { UniversalRandom.ClearInterceptors(); }
public static void RemoveInterceptors(ICollection <IInterceptor> interceptorsForRemove) { UniversalRandom.RemoveInterceptors(interceptorsForRemove); }
public static void AddInterceptors(List <IInterceptor> interceptors) { UniversalRandom.AddInterceptors(interceptors); }
public static void ClearRandomizers() { UniversalRandom.ClearRandomizers(); }
public static void RemoveRandomizers(ICollection <Type> types) { UniversalRandom.RemoveRandomizers(types); }
public static void AddRandomizers(Dictionary <Type, IRandomizeble> randomizers) { UniversalRandom.AddRandomizers(randomizers); }