//*************************************************************************** // Static Methods // public static void DrawMesh(MeshObject mesh) { Graphics3D.DrawMesh(mesh.Mesh, mesh.Materials, mesh.Textures, Matrix.Translation(mesh.Position.X, mesh.Position.Y, mesh.Position.Z) * Matrix.RotationYawPitchRoll(mesh.Rotation.X, mesh.Rotation.Y, mesh.Rotation.Z)); }
public void DrawMesh(int index) { Graphics3D.DrawMesh(this._meshes[index]); }