public override void Deserialize(ICustomDataReader reader) { this.PlayerInfo = new JobCrafterDirectoryEntryPlayerInfo(); this.PlayerInfo.Deserialize(reader); this.JobInfo = new JobCrafterDirectoryEntryJobInfo(); this.JobInfo.Deserialize(reader); }
public override void Deserialize(ICustomDataReader reader) { this.PlayerInfo = new JobCrafterDirectoryEntryPlayerInfo(); this.PlayerInfo.Deserialize(reader); int JobInfoListLen = reader.ReadShort(); JobInfoList = new JobCrafterDirectoryEntryJobInfo[JobInfoListLen]; for (int i = 0; i < JobInfoListLen; i++) { this.JobInfoList[i] = new JobCrafterDirectoryEntryJobInfo(); this.JobInfoList[i].Deserialize(reader); } this.PlayerLook = new EntityLook(); this.PlayerLook.Deserialize(reader); }
public JobCrafterDirectoryListEntry InitJobCrafterDirectoryListEntry(JobCrafterDirectoryEntryPlayerInfo PlayerInfo, JobCrafterDirectoryEntryJobInfo JobInfo) { this.PlayerInfo = PlayerInfo; this.JobInfo = JobInfo; return(this); }