/// <summary> /// Reads the data-block from a stream. /// </summary> public override void Read(ResourceDataReader reader, params object[] parameters) { // read structure data this.VFT = reader.ReadUInt32(); this.Unknown_4h = reader.ReadUInt32(); this.Unknown_8h = reader.ReadUInt32(); this.Unknown_Ch = reader.ReadUInt32(); this.Unknown_10h = reader.ReadUInt64(); this.Unknown_18h = reader.ReadUInt64(); this.Unknown_20h = reader.ReadUInt64(); this.Unknown_28h = reader.ReadUInt64(); this.Unknown_30h = reader.ReadUInt64(); this.Unknown_38h = reader.ReadUInt32(); this.Unknown_3Ch = reader.ReadUInt32(); this.Unknown_40h = reader.ReadUInt32(); this.Unknown_44h = reader.ReadUInt32(); this.Unknown_48h = reader.ReadUInt32(); this.Unknown_4Ch = reader.ReadUInt32(); this.Unknown_50h = reader.ReadUInt32(); this.Unknown_54h = reader.ReadUInt32(); this.Unknown_58h = reader.ReadUInt32(); this.Unknown_5Ch = reader.ReadUInt32(); this.Unknown_60h = reader.ReadUInt32(); this.Unknown_64h = reader.ReadUInt32(); this.Unknown_68h = reader.ReadUInt32(); this.Unknown_6Ch = reader.ReadUInt32(); this.Unknown_70h = reader.ReadUInt32(); this.Unknown_74h = reader.ReadUInt32(); this.Unknown_78h = reader.ReadUInt32(); this.Unknown_7Ch = reader.ReadUInt32(); // read reference data this.Unknown_10h_Data = reader.ReadBlockAt <Unknown_F_009>( this.Unknown_10h // offset ); this.Unknown_18h_Data = reader.ReadBlockAt <Unknown_F_008>( this.Unknown_18h // offset ); this.Unknown_20h_Data = reader.ReadBlockAt <Unknown_F_005>( this.Unknown_20h // offset ); this.Unknown_28h_Data = reader.ReadBlockAt <Unknown_F_005>( this.Unknown_28h // offset ); this.Unknown_30h_Data = reader.ReadBlockAt <Unknown_F_005>( this.Unknown_30h // offset ); }
/// <summary> /// Reads the data-block from a stream. /// </summary> public override void Read(ResourceDataReader reader, params object[] parameters) { // read structure data this.VFT = reader.ReadUInt32(); this.Unknown_4h = reader.ReadUInt32(); this.Unknown_8h = reader.ReadUInt32(); this.Unknown_Ch = reader.ReadUInt32(); this.Unknown_10h = reader.ReadUInt64(); this.Unknown_18h = reader.ReadUInt64(); this.Unknown_20h = reader.ReadUInt64(); this.Unknown_28h = reader.ReadUInt64(); this.Unknown_30h = reader.ReadUInt64(); this.Unknown_38h = reader.ReadUInt32(); this.Unknown_3Ch = reader.ReadUInt32(); this.Unknown_40h = reader.ReadUInt32(); this.Unknown_44h = reader.ReadUInt32(); this.Unknown_48h = reader.ReadUInt32(); this.Unknown_4Ch = reader.ReadUInt32(); this.Unknown_50h = reader.ReadUInt32(); this.Unknown_54h = reader.ReadUInt32(); this.Unknown_58h = reader.ReadUInt32(); this.Unknown_5Ch = reader.ReadUInt32(); this.Unknown_60h = reader.ReadUInt32(); this.Unknown_64h = reader.ReadUInt32(); this.Unknown_68h = reader.ReadUInt32(); this.Unknown_6Ch = reader.ReadUInt32(); this.Unknown_70h = reader.ReadUInt32(); this.Unknown_74h = reader.ReadUInt32(); this.Unknown_78h = reader.ReadUInt32(); this.Unknown_7Ch = reader.ReadUInt32(); // read reference data this.Unknown_10h_Data = reader.ReadBlockAt<Unknown_F_009>( this.Unknown_10h // offset ); this.Unknown_18h_Data = reader.ReadBlockAt<Unknown_F_008>( this.Unknown_18h // offset ); this.Unknown_20h_Data = reader.ReadBlockAt<Unknown_F_005>( this.Unknown_20h // offset ); this.Unknown_28h_Data = reader.ReadBlockAt<Unknown_F_005>( this.Unknown_28h // offset ); this.Unknown_30h_Data = reader.ReadBlockAt<Unknown_F_005>( this.Unknown_30h // offset ); }