private void RadialController_RotationChanged(object sender, RadialControllerHelper.Events.RadialControllerRotationChangedEventArgs args) { _rotationOffset += args.RotationDeltaInDegrees; rotationSpeed = _startRotationSpeed * (1 + _rotationOffset / 360f); }
private void RadialController_RotationChanged(object sender, RadialControllerHelper.Events.RadialControllerRotationChangedEventArgs args) { this.transform.Rotate(Vector3.up, args.RotationDeltaInDegrees); }