private void Dispose(bool disposing) { if (_isDisposed) { return; } if (disposing) { _writer?.Dispose(); _writer = null; } _isDisposed = true; }
public bool Connect(ClusterConfiguration configuration) { if (!IsConnected) { try { _writer?.Dispose(); _writer = new ComCommunicator(configuration); IsConnected = true; } catch (Exception) { IsConnected = false; } } return(IsConnected); }