public void Menu_ClickEvent(object sender, GameStateEventArgs e) { gameState = e.GetGameState(); }
void lobby_GameStateEvent(object sender, GameStateEventArgs e) { gameState = e.GetGameState(); }
public void Menu_ClickEvent(object sender, GameStateEventArgs e) { gameState = e.GetGameState(); }
void lobby_GameStateEvent(object sender, GameStateEventArgs e) { gameState = e.GetGameState(); }