SetGrids() public method

public SetGrids ( LevelGrid lg ) : void
lg LevelGrid
return void
コード例 #1
0
        private static void BuildMap(GameState state, FileInfo infoFile)
        {
            // Parse Map Data
            var lg = MapParser.ParseData(infoFile, state.Regions);
            if(lg == null)
                throw new ArgumentNullException("Could Not Load Heightmap");
            state.SetGrids(lg.LGrid);

            // Set Voxel Data
            MapParser.ParseVoxels(state.VoxState.World, Path.Combine(infoFile.Directory.FullName, lg.VoxWorldFile));
        }