public Tile128() { Mapping = new Tile16[8 * 8]; for (int i = 0; i < Mapping.Length; i++) { Mapping[i] = new Tile16(); } }
public Tile128() { Mapping = new Tile16[8][]; for (int i = 0; i < 8; i++) { Mapping[i] = new Tile16[8]; } for (int y = 0; y < 8; y++) { for (int x = 0; x < 8; x++) { Mapping[y][x] = new Tile16(); } } }