コード例 #1
0
        public static bool TryFindGoodHiveLoc(Pawn pawn, Pawn victim, out IntVec3 c, bool AllowHiveShip = false)
        {
            Map map = pawn.Map;

            c = IntVec3.Invalid;
            bool selected = map != null?Find.Selector.SelectedObjects.Contains(pawn) && (Prefs.DevMode) : false;

            ThingDef named = victim.RaceProps.Humanlike ? XenomorphDefOf.RRY_Xenomorph_Humanoid_Cocoon : XenomorphDefOf.RRY_Xenomorph_Animal_Cocoon;

            if (AllowHiveShip)
            {
                hiveshippresent          = XenomorphUtil.HiveShipPresent(map);
                hiveshipReachable        = !XenomorphUtil.ClosestReachableHiveShip(pawn).DestroyedOrNull();
                closestreachablehiveship = XenomorphUtil.ClosestReachableHiveShip(pawn);
                if (c == IntVec3.Invalid && hiveshippresent && hiveshipReachable)
                {
                    if (Prefs.DevMode && DebugSettings.godMode)
                    {
                        Log.Message(string.Format("(c == IntVec3.Invalid && hiveshippresent && hiveshipReachable)"));
                    }
                    c = closestreachablehiveship.Position;
                    if (Prefs.DevMode && DebugSettings.godMode)
                    {
                        Log.Message(string.Format("(c == {0})", c));
                    }
                    return(true);
                }
            }

            hivelikesPresent         = XenomorphUtil.HivelikesPresent(map);
            hivelikesReachable       = !XenomorphUtil.ClosestReachableHivelike(pawn).DestroyedOrNull();
            closestReachableHivelike = XenomorphUtil.ClosestReachableHivelike(pawn);
            if ((hivelikesPresent && hivelikesReachable))
            {
                List <ThingDef_HiveLike> hivedefs = DefDatabase <ThingDef_HiveLike> .AllDefsListForReading.FindAll(x => x.Faction == pawn.Faction.def);

                if (XenomorphUtil.TotalSpawnedHivelikeCount(map) > 0)
                {
                    if (XenomorphUtil.TotalSpawnedParentHivelikeCount(map) > 0)
                    {
                        hiveThing = XenomorphUtil.TotalSpawnedParentHivelikeCount(map) > 1 ? XenomorphUtil.SpawnedParentHivelikes(map).RandomElement() : XenomorphUtil.ClosestReachableHivelike(pawn, XenomorphUtil.SpawnedParentHivelikes(map));
                        c         = hiveThing.Position;
                        if (c != IntVec3.Invalid)
                        {
                            return(true);
                        }
                    }

                    /*
                     * if (XenomorphUtil.TotalSpawnedChildHivelikeCount(map) > 0)
                     * {
                     *  hiveThing = XenomorphUtil.TotalSpawnedParentHivelikeCount(map) > 1 ? XenomorphUtil.SpawnedParentHivelikes(map).RandomElement() : XenomorphUtil.ClosestReachableHivelike(pawn, XenomorphUtil.SpawnedParentHivelikes(map));
                     *  c = hiveThing.Position;
                     *  return true;
                     * }
                     */
                }
            }

            hiveslimepresent          = XenomorphUtil.HiveSlimePresent(map);
            hiveslimeReachable        = !XenomorphUtil.ClosestReachableHiveSlime(pawn).DestroyedOrNull();
            closestreachablehiveslime = XenomorphUtil.ClosestReachableHiveSlime(pawn);
            if (c == IntVec3.Invalid && hiveslimepresent && hiveslimeReachable)
            {
                c = closestreachablehiveslime.Position;
                if (c != IntVec3.Invalid)
                {
                    return(true);
                }
            }

            eggsPresent         = XenomorphUtil.EggsPresent(map);
            eggsReachable       = !XenomorphUtil.ClosestReachableEgg(pawn).DestroyedOrNull();
            closestReachableEgg = XenomorphUtil.ClosestReachableEgg(pawn);
            if (c == IntVec3.Invalid && (eggsPresent && eggsReachable && XenomorphUtil.SpawnedEggsNeedHosts(map).Count > 0))
            {
                eggThing = XenomorphUtil.SpawnedEggsNeedHosts(map).Count > 1 ? XenomorphUtil.SpawnedEggsNeedHosts(map).RandomElement() : XenomorphUtil.ClosestReachableEggNeedsHost(pawn);
                c        = eggThing.Position;
                if (c != IntVec3.Invalid)
                {
                    return(true);
                }
            }

            cocoonsPresent         = XenomorphUtil.CocoonsPresent(map, named);
            cocoonsReachable       = !XenomorphUtil.ClosestReachableCocoon(pawn, named).DestroyedOrNull();
            closestReachableCocoon = XenomorphUtil.ClosestReachableCocoon(pawn, named);
            if (c == IntVec3.Invalid && cocoonsPresent && cocoonsReachable)
            {
                c = closestReachableCocoon.Position;
                if (c != IntVec3.Invalid)
                {
                    return(true);
                }
            }

            if (c == IntVec3.Invalid)
            {
                if (!InfestationLikeCellFinder.TryFindCell(out c, map, false))
                {
                    if (!RCellFinder.TryFindBestExitSpot(pawn, out c, TraverseMode.ByPawn))
                    {
                        return(false);
                    }
                    if (c != IntVec3.Invalid)
                    {
                        return(true);
                    }
                }
                else
                {
                    if (pawn.GetLord() != null && pawn.GetLord() is Lord lord)
                    {
                        Log.Message(string.Format("TryFindGoodHiveLoc pawn.GetLord() != null"));
                    }

                    if (pawn.mindState.duty.def != OGHiveLikeDefOf.RRY_DefendAndExpandHiveLike && pawn.mindState.duty.def != OGHiveLikeDefOf.RRY_DefendHiveLikeAggressively)
                    {
                        pawn.mindState.duty = new PawnDuty(OGHiveLikeDefOf.RRY_DefendAndExpandHiveLike, c, 40f);

                        c = RCellFinder.RandomWanderDestFor(pawn, c, 5f, null, Danger.Some);
                        return(true);
                    }
                    else
                    {
                        c = RCellFinder.RandomWanderDestFor(pawn, c, 5f, null, Danger.Some);
                        return(true);
                    }
                }
            }
            return(false);
        }