コード例 #1
0
 public MapImageWidget(IContainer Parent) : base(Parent)
 {
     SetBackgroundColor(73, 89, 109);
     this.MapViewer      = this.Parent.Parent.Parent as MapViewerBase;
     this.GridBackground = new GridBackground(this);
     this.GridBackground.SetVisible(Editor.GeneralSettings.ShowGrid);
     Sprites["dark"]   = new Sprite(this.Viewport, new SolidBitmap(1, 1, new Color(0, 0, 0, 0)));
     Sprites["dark"].Z = 999999;
     SetTimer("frame", (long)Math.Round(1000 / 60d));  // 60 FPS
 }
コード例 #2
0
ファイル: StatusBar.cs プロジェクト: Marin-MK/RPG-Studio-MK
 public override void Update()
 {
     base.Update();
     if (TimerPassed("timer"))
     {
         DestroyTimer("timer");
         Queue.RemoveAt(0);
         if (Queue.Count > 0)
         {
             bool started = false;
             for (int i = 0; i < Queue.Count; i++)
             {
                 if (Queue[i].Priority) // Show a priority message
                 {
                     SetTimer("timer", Queue[i].Time);
                     DrawText(Queue[i].Text);
                     started = true;
                     break;
                 }
             }
             if (!started) // No other priority messages queued
             {
                 SetTimer("timer", Queue[0].Time);
                 DrawText(Queue[0].Text);
             }
         }
         else // No other messages queued
         {
             RemoveText();
         }
     }
     if (Editor.MainWindow.MapWidget != null || Editor.MainWindow.EventingWidget != null)
     {
         MapViewerBase MapViewer = Editor.MainWindow.MapWidget != null ? Editor.MainWindow.MapWidget.ActiveMapViewer : Editor.MainWindow.EventingWidget.MapViewer;
         if (!MapViewer.WidgetIM.Hovering || MapViewer is MapViewerConnections)
         {
             RemoveCursorText();
         }
         else if (MapViewer.TopLeftX != DrawnX || MapViewer.TopLeftY != DrawnY ||
                  MapViewer.CursorWidth != DrawnWidth || MapViewer.CursorHeight != DrawnHeight ||
                  Sprites["cursor"].Bitmap == null)
         {
             DrawCursor(MapViewer.TopLeftX, MapViewer.TopLeftY, MapViewer.CursorWidth, MapViewer.CursorHeight);
         }
     }
     else
     {
         RemoveCursorText();
     }
 }