public static MeNode Build(Token[] tokens, IGameEngine engine) { TokenNode tree = TreeBuilder.MakeTree(InfixToPostfix.ToPostfix(tokens)); return(Build(null, tree, engine)); }
public static TokenNode ExprToTree(string expression) { Token[] postFix = InfixToPostfix.ExprToPostifx(expression); return(MakeTree(postFix)); }