コード例 #1
0
 private void AttackBehavior()
 {
     this.transform.LookAt(target.transform);
     if (timeSinceLastAttack > currentWeaponConfig.GetAttackSpeed())
     {
         // This will trigger the Hit() event.
         TriggerAttack();
         timeSinceLastAttack = 0f;
     }
 }
コード例 #2
0
ファイル: Fighter.cs プロジェクト: avaziri87/RPG-Core
 private void AttackBehaviour()
 {
     transform.LookAt(target.transform);
     if (timeSinceLastAttack > currentWeaponConfig.GetAttackSpeed())
     {
         GetComponent <Animator>().ResetTrigger("StopAttack");
         GetComponent <Animator>().SetTrigger("Attack");
         timeSinceLastAttack = 0;
     }
 }