public char FindChar(IntVector3D position) { return(FindChar(position.X, position.Y, position.Z)); }
public void RemoveAt(IntVector3D pos) { RemoveAt(pos.X, pos.Y, pos.Z); }
public static Entity Player(IntVector3D Pos) { return(Player(Pos.X, Pos.Y, Pos.Z)); }
public static Entity Wall(IntVector3D Pos) { return(Wall(Pos.X, Pos.Y, Pos.Z)); }
public static Entity Snake(IntVector3D Pos) { return(Snake(Pos.X, Pos.Y, Pos.Z)); }
public static Entity Floor(IntVector3D Pos) { return(Floor(Pos.X, Pos.Y, Pos.Z)); }