コード例 #1
0
 protected override void Draw(GameTime gameTime)
 {
     StandAlone.ElapsedMillisec = gameTime.ElapsedGameTime.Milliseconds;
     Game1.Painter.ClearBackground(Color.Black);
     Projectors.Draw();
     StandAlone.InternalDraw();
     CustomDraw();
     base.Draw(gameTime);
 }
コード例 #2
0
        protected override void Update(GameTime gameTime)
        {
            if (GameExit)
            {
                Exit();
            }

            Projectors.Update();
            StandAlone.InternalUpdate();
            CustomUpdate();
            User.Update();
            base.Update(gameTime);
        }