//Play Button - Starts Game private async void Play_Click(object sender, RoutedEventArgs e) { //Initiate values for global parameters InPlay = true; AttemptCnt = 10; UserHint.HintCnt = 3; UserHint.nonMatchRangeExist = false; UserInput.histList.Clear(); //Open UI Main Game to retrieve user input UserInput uiGame = new UserInput(); uiGame.Show(); HelpWindow openHelp = new HelpWindow(); openHelp.Show(); //Http GET - web Random Integer API call to get random number combination await NumberRequest.GetRanComb(); this.Close(); }
//Player reference redirect options----------------------- //Help Button - List Game Rules for Player private void Help_Btn(object sender, RoutedEventArgs e) { HelpWindow openHelp = new HelpWindow(); openHelp.Show(); }