DeepClone() public method

public DeepClone ( ) : RCNetBaseSettings
return RCNetBaseSettings
コード例 #1
0
ファイル: VaryingFieldsSettings.cs プロジェクト: okozelsk/NET
 //Constructors
 /// <summary>
 /// Creates an initialized instance.
 /// </summary>
 /// <param name="spikesCoderCfg">The configuration of the input spikes coder.</param>
 /// <param name="externalFieldsCfg">The configuration of the external input fields.</param>
 /// <param name="transformedFieldsCfg">The configuration of the transformed input fields.</param>
 /// <param name="generatedFieldsCfg">The configuration of the generated input fields.</param>
 /// <param name="routeToReadout">Specifies whether to route the varying input fields to the readout layer.</param>
 public VaryingFieldsSettings(InputSpikesCoderSettings spikesCoderCfg,
                              ExternalFieldsSettings externalFieldsCfg,
                              TransformedFieldsSettings transformedFieldsCfg = null,
                              GeneratedFieldsSettings generatedFieldsCfg     = null,
                              bool routeToReadout = DefaultRouteToReadout
                              )
 {
     InputSpikesCoderCfg  = (InputSpikesCoderSettings)spikesCoderCfg.DeepClone();
     ExternalFieldsCfg    = (ExternalFieldsSettings)externalFieldsCfg.DeepClone();
     TransformedFieldsCfg = transformedFieldsCfg == null ? null : (TransformedFieldsSettings)transformedFieldsCfg.DeepClone();
     GeneratedFieldsCfg   = generatedFieldsCfg == null ? null : (GeneratedFieldsSettings)generatedFieldsCfg.DeepClone();
     RouteToReadout       = routeToReadout;
     Check();
     return;
 }
コード例 #2
0
        //Constructor
        /// <summary>
        /// Creates an initialized instance.
        /// </summary>
        /// <param name="cfg">The configuration of the coder.</param>
        public InputSpikesCoder(InputSpikesCoderSettings cfg)
        {
            _encodingCfg           = (InputSpikesCoderSettings)cfg.DeepClone();
            _coderCollection       = new List <A2SCoderBase>(_encodingCfg.CoderCfgCollection.Count);
            _numOfComponents       = 0;
            LargestComponentLength = 0;
            foreach (RCNetBaseSettings coderCfg in _encodingCfg.CoderCfgCollection)
            {
                A2SCoderBase coder = A2SCoderFactory.Create(coderCfg);
                _coderCollection.Add(coder);
                _numOfComponents      += coder.NumOfComponents;
                LargestComponentLength = Math.Max(LargestComponentLength, coder.BaseCodeLength);
            }
            ComponentSpikesCollection = new byte[_numOfComponents][];
            switch (_encodingCfg.Regime)
            {
            case InputEncoder.InputSpikesCoding.Forbidden:
            {
                AllSpikesFlatCollection = new byte[0];
            }
            break;

            case InputEncoder.InputSpikesCoding.Horizontal:
            {
                int idx             = 0;
                int allSpikesLength = 0;
                foreach (A2SCoderBase coder in _coderCollection)
                {
                    for (int i = 0; i < coder.NumOfComponents; i++)
                    {
                        ComponentSpikesCollection[idx] = new byte[coder.BaseCodeLength];
                        ComponentSpikesCollection[idx].Populate((byte)0);
                        allSpikesLength += coder.BaseCodeLength;
                        ++idx;
                    }
                }
                AllSpikesFlatCollection = new byte[allSpikesLength];
                AllSpikesFlatCollection.Populate((byte)0);
            }
            break;

            case InputEncoder.InputSpikesCoding.Vertical:
            {
                int idx             = 0;
                int allSpikesLength = 0;
                foreach (A2SCoderBase coder in _coderCollection)
                {
                    for (int i = 0; i < coder.NumOfComponents; i++)
                    {
                        ComponentSpikesCollection[idx] = new byte[LargestComponentLength];
                        ComponentSpikesCollection[idx].Populate((byte)0);
                        allSpikesLength += coder.BaseCodeLength;
                        ++idx;
                    }
                }
                AllSpikesFlatCollection = new byte[allSpikesLength];
                AllSpikesFlatCollection.Populate((byte)0);
            }
            break;
            }

            return;
        }