コード例 #1
0
        public void NextPreset()
        {
            int idx = _presets.FindIndex(preset => preset.Equals(_current));

            if (idx >= 0)
            {
                idx++;
                if (idx >= _presets.Count)
                {
                    idx = 0;
                }
            }
            else
            {
                idx = 0;
            }
            TAWSPreset taws = _presets[idx];

            warnApproachVelMin = taws.LandingSpeed;
            warnAltitudeMax    = taws.MaxAltitude;
            warnApproachVelMax = taws.MaxSpeed;
            lateralInclusion   = taws.LateralInclusion;
            landingTolerance   = taws.LandingTolerance;
            presetString       = taws.Title;
        }
コード例 #2
0
 public override bool Equals(object obj)
 {
     if (obj is TAWSPreset)
     {
         TAWSPreset rhs = (TAWSPreset)obj;
         if (LandingSpeed != rhs.LandingSpeed)
         {
             return(false);
         }
         if (MaxAltitude != rhs.MaxAltitude)
         {
             return(false);
         }
         if (MaxSpeed != rhs.MaxSpeed)
         {
             return(false);
         }
         if (LandingTolerance != rhs.LandingTolerance)
         {
             return(false);
         }
         if (LateralInclusion != rhs.LateralInclusion)
         {
             return(false);
         }
         return(true);
     }
     return(base.Equals(obj));
 }
コード例 #3
0
        public void Update()
        {
            _current.LandingSpeed     = warnApproachVelMin;
            _current.MaxAltitude      = warnAltitudeMax;
            _current.MaxSpeed         = warnApproachVelMax;
            _current.LandingTolerance = landingTolerance;
            _current.LateralInclusion = lateralInclusion;

            TAWSPreset taws = _presets.Find(preset => preset.Equals(_current));

            if (taws == null)
            {
                presetString = "Custom";
            }
            else
            {
                presetString = taws.Title;
            }
            CheckTerrainWarning();
        }