コード例 #1
0
    public void start(RAL.LogicFrameQueue queue)
    {
        _logicFrameQueue           = queue;
        mainPlayer.logicFrameQueue = queue;
        playBackPlayer.setRenderActionGenerator(queue.renderActionGenerator);
        playBackQueue.setRenderActionGenerator(queue.renderActionGenerator);

        processBegin = true;
    }
コード例 #2
0
    public FBGame()
    {
        m_logicFrameQueue = new RAL.LogicFrameQueue();

        m_worldRenderActions = new List <RAL.RenderAction> [FrameSync.LOGIC_PHYSICS_MULTIPLY];
        for (int i = 0; i < FrameSync.LOGIC_PHYSICS_MULTIPLY; ++i)
        {
            m_worldRenderActions[i] = new List <RAL.RenderAction>();
        }
    }