public Unity_Object_GBAIsometricSpyro(GBAIsometric_Object obj, Unity_ObjectManager_GBAIsometricSpyro objManager) { Object = obj; ObjManager = objManager; if (IsWaypoint) { AnimSetIndex = -1; } }
public Unity_Object_GBAIsometricSpyro2_2D(GBAIsometric_Spyro2_Object2D obj, Unity_ObjectManager_GBAIsometricSpyro objManager) { Object = obj; ObjManager = objManager; }