コード例 #1
0
        public Unity_Object_GBAIsometricSpyro(GBAIsometric_Object obj, Unity_ObjectManager_GBAIsometricSpyro objManager)
        {
            Object     = obj;
            ObjManager = objManager;

            if (IsWaypoint)
            {
                AnimSetIndex = -1;
            }
        }
コード例 #2
0
 public Unity_Object_GBAIsometricSpyro2_2D(GBAIsometric_Spyro2_Object2D obj, Unity_ObjectManager_GBAIsometricSpyro objManager)
 {
     Object     = obj;
     ObjManager = objManager;
 }