コード例 #1
0
 /// <summary>
 /// Condensation Graph constructor
 /// </summary>
 /// <param name="g">Input graph from 
 /// which condensation graph is created</param>
 public CondensationGraphAlgorithm(IVertexListGraph g)
 {
     if (g==null)
         throw new ArgumentNullException("g");
     this.visitedGraph = g;
     this.components = null;
 }
コード例 #2
0
        /// <summary>
        /// Uses the dictionary to record the distance
        /// </summary>
        /// <param name="distances">Distance dictionary</param>
        /// <exception cref="ArgumentNullException">distances is null</exception>
        public DistanceRecorderVisitor(VertexIntDictionary distances)
        {
            if (distances == null)
                throw new ArgumentNullException("distances");

            m_Distances = distances;
        }
コード例 #3
0
 /// <summary>
 /// 
 /// </summary>
 /// <param name="g"></param>
 public ConnectedComponentsAlgorithm(IVertexListGraph g)
 {
     if (g==null)
         throw new ArgumentNullException("g");
     m_VisitedGraph = g;
     m_Components = new VertexIntDictionary();
 }
コード例 #4
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 public void ClearComponents()
 {
     this.components = null;
     if (this.sccVertexMap != null)
     {
         this.sccVertexMap.Clear();
     }
 }
 public PushRelabelMaximumFlowAlgorithm(IIndexedVertexListGraph g, EdgeDoubleDictionary capacities, EdgeEdgeDictionary reversedEdges)
     : base(g, capacities, reversedEdges)
 {
     this.visitedGraph = g;
     this.excessFlow = new VertexDoubleDictionary();
     this.current = new VertexIntDictionary();
     this.distances = new VertexIntDictionary();
 }
コード例 #6
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 /// <summary>
 /// 
 /// </summary>
 /// <param name="g"></param>
 public StrongComponentsAlgorithm(IVertexListGraph g)
 {
     if (g==null)
         throw new ArgumentNullException("g");
     m_VisitedGraph = g;
     m_Components = new VertexIntDictionary();
     m_Roots = new VertexVertexDictionary();
     m_DiscoverTimes = new VertexIntDictionary();
     m_Stack = new Stack();
     m_Count = 0;
     m_DfsTime = 0;
 }
コード例 #7
0
 /// <summary>
 /// Construct a strong component algorithm
 /// </summary>
 /// <param name="g">graph to apply algorithm on</param>
 /// <exception cref="ArgumentNullException">graph is null</exception>
 public StrongComponentsAlgorithm(IVertexListGraph g)
 {
     if (g==null)
         throw new ArgumentNullException("g");
     this.visitedGraph = g;
     this.components = new VertexIntDictionary();
     this.roots = new VertexVertexDictionary();
     this.discoverTimes = new VertexIntDictionary();
     this.stack = new Stack();
     this.count = 0;
     this.dfsTime = 0;
 }
コード例 #8
0
 public ConnectedComponentsAlgorithm(IVertexListGraph g, VertexIntDictionary components)
 {
     if (g == null)
     {
         throw new ArgumentNullException("g");
     }
     if (components == null)
     {
         throw new ArgumentNullException("components");
     }
     this.visitedGraph = g;
     this.components = components;
 }
        public void Init()
        {
            parents = new VertexVertexDictionary();
            discoverTimes = new VertexIntDictionary();
            finishTimes = new VertexIntDictionary();
            time = 0;
            g = new BidirectionalGraph(true);
            dfs = new UndirectedDepthFirstSearchAlgorithm(g);

            dfs.StartVertex += new VertexEventHandler(this.StartVertex);
            dfs.DiscoverVertex += new VertexEventHandler(this.DiscoverVertex);
            dfs.ExamineEdge += new EdgeEventHandler(this.ExamineEdge);
            dfs.TreeEdge += new EdgeEventHandler(this.TreeEdge);
            dfs.BackEdge += new EdgeEventHandler(this.BackEdge);
            dfs.FinishVertex += new VertexEventHandler(this.FinishVertex);
        }
コード例 #10
0
 private IVertex FirstNotInChain(ArrayList adj_topo_vertices, VertexIntDictionary vertices_in_a_chain)
 {
     if (adj_topo_vertices == null)
     {
         throw new ArgumentNullException("Argument <adj_topo_vertices> in function FirstNotInChain cannot be null");
     }
     if (adj_topo_vertices.Count != 0)
     {
         foreach (IVertex vertex in adj_topo_vertices)
         {
             if (vertices_in_a_chain.get_Item(vertex) == 0)
             {
                 return vertex;
             }
         }
     }
     return null;
 }
コード例 #11
0
 /// <summary>
 /// Default constructor
 /// </summary>
 public DistanceRecorderVisitor()
 {
     m_Distances = new VertexIntDictionary();
 }
 protected void Initialize()
 {
     this.costs = new VertexDoubleDictionary();
     this.priorityQueue = new PriorithizedVertexBuffer(this.costs);
     this.unvisitedSuccessorCounts = new VertexIntDictionary();
     this.states.Clear();
     VertexCollection.Enumerator enumerator = this.goals.GetEnumerator();
     while (enumerator.MoveNext())
     {
         IVertex vertex = enumerator.get_Current();
         this.costs.Add(vertex, 0.0);
         this.priorityQueue.Push(vertex);
     }
     IVertexEnumerator enumerator2 = this.NotGoals.GetEnumerator();
     while (enumerator2.MoveNext())
     {
         IVertex vertex2 = enumerator2.get_Current();
         this.costs.Add(vertex2, double.PositiveInfinity);
     }
     IVertexEnumerator enumerator3 = this.TestGraph.ChoicePoints.GetEnumerator();
     while (enumerator3.MoveNext())
     {
         IVertex vertex3 = enumerator3.get_Current();
         this.unvisitedSuccessorCounts.Add(vertex3, this.testGraph.Graph.OutDegree(vertex3));
     }
     IVertexEnumerator enumerator4 = this.TestGraph.Graph.get_Vertices().GetEnumerator();
     while (enumerator4.MoveNext())
     {
         IVertex vertex4 = enumerator4.get_Current();
         this.states.Add(vertex4, null);
     }
 }
コード例 #13
0
 public CompareTopo(VertexIntDictionary topological_ordering)
 {
     m_vid = topological_ordering;
 }
コード例 #14
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 //    return adjacent vertices to "v" sorted in topological order
 private ArrayList TopoSortAdjVertices( IVertex v, IIncidenceGraph g, VertexIntDictionary topo_ordering )
 {
     IEdgeEnumerator it = g.OutEdges(v).GetEnumerator();
     bool valid = false;
     ArrayList adj = new ArrayList();
     while(it.MoveNext())	{
         valid = true;
         adj.Add(it.Current.Target);
     }
     if(!valid)		// no outgoing edges
         return adj;
     CompareTopo ctopo = new CompareTopo(topo_ordering);
     SwapTopo stopo = new SwapTopo();
     QuickSorter qs = new QuickSorter(ctopo, stopo);
     qs.Sort(adj);
     return adj;
 }
コード例 #15
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 internal void ComputeComponents()
 {
     if (this.components == null)
     {
         this.components = new VertexIntDictionary();
     }
     new StrongComponentsAlgorithm(this.VisitedGraph, this.components).Compute();
 }
コード例 #16
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		private SortedList BuildSCCVertexMap( VertexIntDictionary vSccMap )	
        {
			//	Construct a map of SCC ID as key & IVertexCollection of vertices contained within the SCC as value
			SortedList h = new SortedList();
			VertexCollection vertices = null;
			foreach( DictionaryEntry de in vSccMap )	
            {
				IVertex v = (IVertex) de.Key;
				int scc_id = (int) de.Value;
				if( h.ContainsKey(scc_id) )
					((VertexCollection) h[scc_id]).Add(v);
				else	
                {
					vertices = new VertexCollection();
					vertices.Add(v);
					h.Add(scc_id, vertices);
				}
			}
			return h;
		}
コード例 #17
0
        private bool IsOptimal(MaximumFlowAlgorithm maxFlow)
        {
            // check if mincut is saturated...
            FilteredVertexListGraph residualGraph = new FilteredVertexListGraph(
                maxFlow.VisitedGraph,
                new ReversedResidualEdgePredicate(maxFlow.ResidualCapacities, maxFlow.ReversedEdges)
                );
            BreadthFirstSearchAlgorithm bfs = new BreadthFirstSearchAlgorithm(residualGraph);

            VertexIntDictionary distances = new VertexIntDictionary();
            DistanceRecorderVisitor vis = new DistanceRecorderVisitor(distances);
            bfs.RegisterDistanceRecorderHandlers(vis);
            bfs.Compute(sink);

            return distances[source] >= maxFlow.VisitedGraph.VerticesCount;
        }
コード例 #18
0
ファイル: AlgoUtility.cs プロジェクト: timonela/mb-unit
		/// <summary>
		/// Computes the strong components.
		/// </summary>
		/// <remarks>
		/// <para>
		/// Thread safe.
		/// </para>
		/// </remarks>
		/// <param name="g">graph to explore</param>
		/// <param name="components">component map where results are recorded</param>
		/// <returns>number of strong components</returns>
		public static int StrongComponents(
			IVertexListGraph g, 
			VertexIntDictionary components)
		{
			StrongComponentsAlgorithm strong = 
				new StrongComponentsAlgorithm(g,components);
			return strong.Compute();
		}
コード例 #19
0
		private IVertex FirstNotInChain( ArrayList adj_topo_vertices, VertexIntDictionary vertices_in_a_chain )	
			//	Return the first adjacent vertex which is not already present in any of the chains
		{
			if(adj_topo_vertices == null)
				throw new ArgumentNullException("Argument <adj_topo_vertices> in function FirstNotInChain cannot be null");
			if( adj_topo_vertices.Count == 0 )
				return null;
			foreach( IVertex v in adj_topo_vertices )
				if(vertices_in_a_chain[v] == 0)	
					return v;
			return null;
		}
コード例 #20
0
 public void Create(IMutableVertexAndEdgeListGraph tc)
 {
     if (tc == null)
     {
         throw new ArgumentNullException("tc");
     }
     CondensationGraphAlgorithm algorithm = new CondensationGraphAlgorithm(this.VisitedGraph);
     algorithm.Create(this.cg);
     ArrayList vertices = new ArrayList(this.cg.get_VerticesCount());
     new TopologicalSortAlgorithm(this.cg, vertices).Compute();
     VertexIntDictionary dictionary = new VertexIntDictionary();
     VertexIntDictionary dictionary2 = new VertexIntDictionary();
     for (int i = 0; i < vertices.Count; i++)
     {
         IVertex vertex = (IVertex) vertices[i];
         dictionary2.Add(vertex, i);
         if (!dictionary.Contains(vertex))
         {
             dictionary.Add(vertex, 0);
         }
     }
     VertexListMatrix chains = new VertexListMatrix();
     int num2 = -1;
     Label_0112:
     foreach (IVertex vertex2 in vertices)
     {
         if (dictionary.get_Item(vertex2) == 0)
         {
             num2 = chains.AddRow();
             IVertex vertex3 = vertex2;
             while (true)
             {
                 chains[num2].Add(vertex3);
                 dictionary.set_Item(vertex3, 1);
                 ArrayList list2 = this.TopoSortAdjVertices(vertex3, this.cg, dictionary2);
                 vertex3 = this.FirstNotInChain(list2, dictionary);
                 if (vertex3 == null)
                 {
                     goto Label_0112;
                 }
             }
         }
     }
     VertexIntDictionary dictionary3 = new VertexIntDictionary();
     VertexIntDictionary dictionary4 = new VertexIntDictionary();
     this.SetChainPositions(chains, dictionary3, dictionary4);
     VertexListMatrix matrix2 = new VertexListMatrix();
     matrix2.CreateObjectMatrix(this.cg.get_VerticesCount(), chains.RowCount, 0x7fffffff);
     if (vertices.Count > 0)
     {
         for (int j = vertices.Count - 1; j > -1; j--)
         {
             IVertex v = (IVertex) vertices[j];
             foreach (IVertex vertex5 in this.TopoSortAdjVertices(v, this.cg, dictionary2))
             {
                 if (dictionary2.get_Item(vertex5) < ((int) matrix2[v.get_ID()][dictionary3.get_Item(vertex5)]))
                 {
                     this.LeftUnion(matrix2[v.get_ID()], matrix2[vertex5.get_ID()]);
                     matrix2[v.get_ID()][dictionary3.get_Item(vertex5)] = dictionary2.get_Item(vertex5);
                 }
             }
         }
     }
     ArrayList list3 = new ArrayList();
     IEdgeEnumerator enumerator = this.cg.get_Edges().GetEnumerator();
     while (enumerator.MoveNext())
     {
         IEdge edge = enumerator.get_Current();
         list3.Add(edge);
     }
     foreach (IEdge edge2 in list3)
     {
         this.cg.RemoveEdge(edge2);
     }
     IVertexEnumerator enumerator5 = this.cg.get_Vertices().GetEnumerator();
     while (enumerator5.MoveNext())
     {
         IVertex vertex6 = enumerator5.get_Current();
         int num4 = vertex6.get_ID();
         for (int k = 0; k < chains.RowCount; k++)
         {
             int num6 = (int) matrix2[num4][k];
             if (num6 < 0x7fffffff)
             {
                 IVertex vertex7 = (IVertex) vertices[num6];
                 for (int m = dictionary4.get_Item(vertex7); m < chains[k].Count; m++)
                 {
                     this.cg.AddEdge(vertex6, (IVertex) chains[k][m]);
                 }
             }
         }
     }
     this.graphTransitiveClosures = new VertexVertexDictionary();
     IVertexEnumerator enumerator6 = this.visitedGraph.get_Vertices().GetEnumerator();
     while (enumerator6.MoveNext())
     {
         IVertex vertex8 = enumerator6.get_Current();
         if (!this.graphTransitiveClosures.Contains(vertex8))
         {
             IVertex vertex9 = tc.AddVertex();
             this.OnInitTransitiveClosureVertex(new TransitiveClosureVertexEventArgs(vertex8, vertex9));
             this.graphTransitiveClosures.Add(vertex8, vertex9);
         }
     }
     IVertexCollection vertexs = null;
     IVertexEnumerator enumerator7 = this.cg.get_Vertices().GetEnumerator();
     while (enumerator7.MoveNext())
     {
         IVertex vertex10 = enumerator7.get_Current();
         vertexs = (IVertexCollection) algorithm.SCCVerticesMap[vertex10.get_ID()];
         if (vertexs.Count > 1)
         {
             IVertexEnumerator enumerator8 = vertexs.GetEnumerator();
             while (enumerator8.MoveNext())
             {
                 IVertex vertex11 = enumerator8.get_Current();
                 IVertexEnumerator enumerator9 = vertexs.GetEnumerator();
                 while (enumerator9.MoveNext())
                 {
                     IVertex vertex12 = enumerator9.get_Current();
                     this.OnExamineEdge(tc.AddEdge(this.graphTransitiveClosures.get_Item(vertex11), this.graphTransitiveClosures.get_Item(vertex12)));
                 }
             }
         }
         IEdgeEnumerator enumerator10 = this.cg.OutEdges(vertex10).GetEnumerator();
         while (enumerator10.MoveNext())
         {
             IVertex vertex13 = enumerator10.get_Current().get_Target();
             IVertexEnumerator enumerator11 = ((IVertexCollection) algorithm.SCCVerticesMap[vertex10.get_ID()]).GetEnumerator();
             while (enumerator11.MoveNext())
             {
                 IVertex vertex14 = enumerator11.get_Current();
                 IVertexEnumerator enumerator12 = ((IVertexCollection) algorithm.SCCVerticesMap[vertex13.get_ID()]).GetEnumerator();
                 while (enumerator12.MoveNext())
                 {
                     IVertex vertex15 = enumerator12.get_Current();
                     this.OnExamineEdge(tc.AddEdge(this.graphTransitiveClosures.get_Item(vertex14), this.graphTransitiveClosures.get_Item(vertex15)));
                 }
             }
         }
     }
 }
コード例 #21
0
 private SortedList BuildSCCVertexMap(VertexIntDictionary vSccMap)
 {
     SortedList list = new SortedList();
     VertexCollection vertexs = null;
     IDictionaryEnumerator enumerator = vSccMap.GetEnumerator();
     while (enumerator.MoveNext())
     {
         DictionaryEntry current = (DictionaryEntry) enumerator.Current;
         IVertex key = (IVertex) current.Key;
         int num = (int) current.Value;
         if (list.ContainsKey(num))
         {
             ((VertexCollection) list[num]).Add(key);
         }
         else
         {
             vertexs = new VertexCollection();
             vertexs.Add(key);
             list.Add(num, vertexs);
         }
     }
     return list;
 }
コード例 #22
0
 private ArrayList TopoSortAdjVertices(IVertex v, IIncidenceGraph g, VertexIntDictionary topo_ordering)
 {
     IEdgeEnumerator enumerator = g.OutEdges(v).GetEnumerator();
     bool flag = false;
     ArrayList list = new ArrayList();
     while (enumerator.MoveNext())
     {
         flag = true;
         list.Add(enumerator.get_Current().get_Target());
     }
     if (flag)
     {
         CompareTopo topo = new CompareTopo(topo_ordering);
         SwapTopo topo2 = new SwapTopo();
         new QuickSorter(topo, topo2).Sort(list);
     }
     return list;
 }
コード例 #23
0
ファイル: AlgoUtility.cs プロジェクト: timonela/mb-unit
		/// <summary>
		/// Computes the connected components.
		/// </summary>
		/// <param name="g">graph to explore</param>
		/// <param name="components">component map where results are recorded</param>
		/// <returns>number of components</returns>
		public static int ConnectedComponents(
			IVertexListGraph g, 
			VertexIntDictionary components)
		{
			ConnectedComponentsAlgorithm conn = 
				new ConnectedComponentsAlgorithm(g,components);
			return conn.Compute();
		}
コード例 #24
0
 /// <summary>
 /// Default constructor
 /// </summary>
 public TimeStamperVisitor()
 {
     m_DiscoverTimes = new VertexIntDictionary();
     m_FinishTimes = new VertexIntDictionary();
     m_Time = 0;
 }
コード例 #25
0
ファイル: AlgoUtility.cs プロジェクト: timonela/mb-unit
		/// <summary>
		/// Create a collection of odd vertices
		/// </summary>
		/// <param name="g">graph to visit</param>
		/// <returns>colleciton of odd vertices</returns>
		/// <exception cref="ArgumentNullException">g is a null reference</exception>
		public static VertexCollection OddVertices(IVertexAndEdgeListGraph g)
		{
			if (g==null)
				throw new ArgumentNullException("g");

			VertexIntDictionary counts = new VertexIntDictionary();
			foreach(IVertex v in g.Vertices)
			{
				counts[v]=0;
			}
	
			foreach(IEdge e in g.Edges)
			{
				++counts[e.Source];
				--counts[e.Target];
			}

			VertexCollection odds= new VertexCollection();
			foreach(DictionaryEntry de in counts)
			{
				if ((int)de.Value%2!=0)
					odds.Add((IVertex)de.Key);
			}

			return odds;
		}
コード例 #26
0
        /// <summary>
        /// Compute the transitive closure and store it in the supplied graph 'tc'
        /// </summary>
        /// <param name="tc">
        /// Mutable Graph instance to store the transitive closure
        /// </param>
        /// <exception cref="ArgumentNullException">
        /// <paramref name="tc"/> is a <null/>.
        /// </exception>
        public void Create( IMutableVertexAndEdgeListGraph tc )
        {
            if (tc==null)
                throw new ArgumentNullException("tc");
            CondensationGraphAlgorithm cgalgo = new CondensationGraphAlgorithm(VisitedGraph);
            cgalgo.Create(cg);

            ArrayList topo_order = new ArrayList(cg.VerticesCount);
            TopologicalSortAlgorithm topo = new TopologicalSortAlgorithm(cg, topo_order);
            topo.Compute();

            VertexIntDictionary in_a_chain= new VertexIntDictionary();
            VertexIntDictionary topo_number = new VertexIntDictionary();
            for( int order=0; order<topo_order.Count; order++ )	{
                IVertex v = (IVertex)topo_order[order];
                topo_number.Add( v, order );
                if(!in_a_chain.Contains(v))		// Initially no vertex is present in a chain
                    in_a_chain.Add(v, 0);
            }

            VertexListMatrix chains = new VertexListMatrix();

            int position = -1;
            foreach( IVertex v in topo_order )
            {
                if(in_a_chain[v]==0)	{
                    //	Start a new chain
                    position = chains.AddRow();
                    IVertex next = v;
                    for(;;)	{
                        chains[position].Add(next);
                        in_a_chain[next] = 1;
                        //	Get adjacent vertices ordered by topological number
                        //	Extend the chain by choosing the adj vertex with lowest topo#
                        ArrayList adj = TopoSortAdjVertices(next, cg, topo_number);
                        if( (next = FirstNotInChain(adj, in_a_chain)) == null )
                            break;
                    }
                }
            }

            VertexIntDictionary chain_number = new VertexIntDictionary();
            VertexIntDictionary pos_in_chain = new VertexIntDictionary();

            // Record chain positions of vertices
            SetChainPositions(chains, chain_number, pos_in_chain);

            VertexListMatrix successors = new VertexListMatrix();
            successors.CreateObjectMatrix(cg.VerticesCount, chains.RowCount, int.MaxValue);

            if(topo_order.Count > 0)
            {
                for( int rtopo=topo_order.Count-1; rtopo>-1; rtopo--)
                {
                    IVertex u = (IVertex) topo_order[rtopo];
                    foreach( IVertex v in TopoSortAdjVertices(u, cg, topo_number) )
                    {
                        if(topo_number[v] < (int)successors[u.ID][chain_number[v]])
                        {
                            //	{succ(u)} = {succ(u)} U {succ(v)}
                            LeftUnion(successors[u.ID], successors[v.ID]);
                            //	{succ(u)} = {succ(u)} U {v}
                            successors[u.ID][chain_number[v]] = topo_number[v];
                        }
                    }
                }
            }

            //	Create transitive closure of condensation graph
            //	Remove existing edges in CG & rebuild edges for TC from
            //  successor set (to avoid duplicating parallel edges)
            ArrayList edges = new ArrayList();
            foreach( IEdge e in cg.Edges )
                edges.Add(e);
            foreach(IEdge e in edges)
                cg.RemoveEdge(e);
            foreach(IVertex u in cg.Vertices)
            {
                int i = u.ID;
                for(int j=0; j<chains.RowCount; j++)
                {
                    int tnumber = (int) successors[i][j];
                    if(tnumber < int.MaxValue)
                    {
                        IVertex v = (IVertex) topo_order[tnumber];
                        for(int k=pos_in_chain[v]; k<chains[j].Count; k++)
                        {
                            cg.AddEdge( u, (IVertex)chains[j][k]);
                        }
                    }
                }
            }

            // Maps a vertex in input graph to it's transitive closure graph
            graphTransitiveClosures = new VertexVertexDictionary();
            //	Add vertices to transitive closure graph
            foreach(IVertex v in visitedGraph.Vertices)
            {
                if(!graphTransitiveClosures.Contains(v))
                {
                    IVertex vTransform = tc.AddVertex();
                    OnInitTransitiveClosureVertex(
                        new TransitiveClosureVertexEventArgs(
                        v, vTransform)
                        );
                    // Fire the TC Vertex Event
                    graphTransitiveClosures.Add(v, vTransform);
                }
            }

            //Add edges connecting vertices within SCC & adjacent
            // SCC (strongly connected component)
            IVertexCollection scc_vertices = null;
            foreach(IVertex s_tccg in cg.Vertices)
            {
                scc_vertices = (IVertexCollection)cgalgo.SCCVerticesMap[s_tccg.ID];
                if(scc_vertices.Count > 1)
                {
                    foreach(IVertex u in scc_vertices)
                        foreach(IVertex v in scc_vertices)
                            OnExamineEdge(tc.AddEdge(graphTransitiveClosures[u], graphTransitiveClosures[v]));
                }
                foreach(IEdge adj_edge in cg.OutEdges(s_tccg))
                {
                    IVertex t_tccg = adj_edge.Target;
                    foreach(IVertex s in (IVertexCollection)cgalgo.SCCVerticesMap[s_tccg.ID])
                    {
                        foreach(IVertex t in (IVertexCollection)cgalgo.SCCVerticesMap[t_tccg.ID])
                            OnExamineEdge(tc.AddEdge(graphTransitiveClosures[s], graphTransitiveClosures[t]));
                    }
                }
            }
        }
コード例 #27
0
		internal void ComputeComponents()	
        {	
			if( components == null )
				components = new VertexIntDictionary();
			//	components is a MAP containing vertex number as key & component_id as value. It maps every vertex in input graph to SCC vertex ID which contains it
			StrongComponentsAlgorithm algo = new StrongComponentsAlgorithm(
				VisitedGraph,
				this.components
				);
			algo.Compute();			
		}
コード例 #28
0
 //    Return the first adjacent vertex which is not already present in any of the chains
 private IVertex FirstNotInChain( ArrayList adj_topo_vertices, VertexIntDictionary vertices_in_a_chain )
 {
     if(adj_topo_vertices == null)
         throw new ArgumentNullException("Argument <adj_topo_vertices> in function FirstNotInChain cannot be null");
     if( adj_topo_vertices.Count == 0 )
         return null;
     foreach( IVertex v in adj_topo_vertices )
         if(vertices_in_a_chain[v] == 0)
             return v;
     return null;
 }
コード例 #29
0
        private void menuItem8_Click(object sender, System.EventArgs e)
        {
            if (this.netronPanel.Graph==null)
                throw new Exception("Generate a graph first");
            if (this.netronPanel.Populator==null)
                throw new Exception("Populator should not be null.");

            ResetVertexAndEdgeColors();

            // create algorithm
            this.vertexCounts = new VertexIntDictionary();
            this.edgeCounts = new EdgeIntDictionary();
            foreach(IVertex vertex in this.netronPanel.Graph.Vertices)
                this.vertexCounts[vertex]=0;
            foreach(IEdge edge in this.netronPanel.Graph.Edges)
                this.edgeCounts[edge]=0;

            this.edgeWeights =new EdgeDoubleDictionary();
            foreach(IEdge edge in this.netronPanel.Graph.Edges)
                edgeWeights[edge]=1;
            WeightedMarkovEdgeChain chain = new WeightedMarkovEdgeChain(edgeWeights);
            RandomWalkAlgorithm walker = new RandomWalkAlgorithm(
                this.netronPanel.Graph
                );

            walker.TreeEdge+=new EdgeEventHandler(walker_WeightedTreeEdge);

            LayoutAlgorithmTraverVisitor tracer = new LayoutAlgorithmTraverVisitor(this.netronPanel.Populator);
            walker.TreeEdge +=new EdgeEventHandler(tracer.TreeEdge);

            Thread thread = new Thread(new ThreadStart(walker.Generate));
            thread.Start();
        }
コード例 #30
0
 //    Record chain number and position in chain of each vertex in chains
 private void SetChainPositions( VertexListMatrix chains, VertexIntDictionary chain_number, VertexIntDictionary pos_in_chain )
 {
     if (chain_number == null)
         throw new ArgumentNullException("chain_number");
     if (pos_in_chain == null)
         throw new ArgumentNullException("pos_in_chain");
     for(int i=0; i<chains.RowCount; i++)	{
         for( int j=0;j<chains[i].Count; j++)	{
             IVertex v = (IVertex) chains[i][j];
             if(! chain_number.ContainsKey(v))
                 chain_number.Add(v, i);
             if(! pos_in_chain.ContainsKey(v))
                 pos_in_chain.Add(v,j);
         }
     }
 }