public Card pickCard(Board b) { //b.Show(); while(!b.picked) { System.Threading.Thread.Sleep(500); } return b.getPickedCard(); }
public void gameLoop() { int i = 0; while(!table.noMoreTurns()) { Board b = new Board(); Seat s = table.takeTurn(); Player p; CPU cpu; if (s.GetType() == typeof(Player)) { b.drawHand(player.hand); b.enableCards(); b.ShowDialog(); b.disenableCards(); p = (Player)s; Card c = p.pickCard(b); //MessageBox.Show(c.getPlain()); table.addToField(c); b.drawBoard(table.getField()); //b.ShowDialog(); Hand h = p.hand; h.removeCard(c.getSuit(), c.getFace()); p.pickAccepted(c); table.turnOrder[table.getLast()].hand = h; } else { cpu = (CPU)s; Card c = cpu.pickCard(table.getHighest()); //MessageBox.Show(c.getPlain()); table.addToField(c); b.drawBoard(table.getField()); //b.ShowDialog(); //System.Threading.Thread.Sleep(5000); //b.Close(); //table.getLast().pickAccepted(c); Hand h = cpu.hand; h.removeCard(c.getSuit(), c.getFace()); cpu.pickAccepted(c); table.turnOrder[table.getLast()].hand = h; } i++; if(i % 4 == 0) { string str = ""; foreach(Card c in table.getField()) { str = str + c.getPlain() + " "; } b.clearButtons(); b.disenableCards(); b.ShowDialog(); table.setField(new List<Card>()); //MessageBox.Show(str); } } }
public void TestDrawHand() { List<Card> cards = new List<Card>(); Card c = new Card('H', "10"); cards.Add(c); Card c1 = new Card('C', "K"); cards.Add(c1); Card c2 = new Card('D', "K"); cards.Add(c2); Card c3 = new Card('S', "9"); cards.Add(c3); Hand hand = new Hand(cards); Board board = new Board(); board.clearButtons(); board.drawHand(hand); List<Button> buttons = board.getHand(); Assert.IsTrue(buttons[0].Text.Length > 0, "Button 0 card not loaded."); Assert.IsTrue(buttons[1].Text.Length > 0, "Button 1 card not loaded."); Assert.IsTrue(buttons[2].Text.Length > 0, "Button 2 card not loaded."); Assert.IsTrue(buttons[3].Text.Length > 0, "Button 3 card not loaded."); Assert.IsTrue(buttons[4].Text.Length == 0, "Button 4 card loaded."); Assert.IsTrue(buttons[5].Text.Length == 0, "Button 5 card loaded."); cards.Add(c3); cards.Add(c3); hand = new Hand(cards); board.drawHand(hand); buttons = board.getHand(); Assert.IsTrue(buttons[5].Text.Length > 0, "Button 5 card not loaded."); cards.Clear(); hand = new Hand(cards); board.drawHand(hand); buttons = board.getHand(); Assert.IsTrue(buttons[0].Text.Length == 0, "Button 0 wrongly loaded."); Assert.IsTrue(buttons[5].Text.Length == 0, "Button 5 wrongly loaded."); }