public void Remove(int ID) { PlayerChecks User = new PlayerChecks(Context); HangarCommandSystem.RunTask(delegate { User.RemoveGrid(ID); }, Context.Player?.SteamUserId); }
public void ListGrids() { PlayerChecks User = new PlayerChecks(Context); HangarCommandSystem.RunTask(delegate { User.ListGrids(); }, Context.Player?.SteamUserId); }
public void Load(int ID, bool LoadNearPlayer = false) { PlayerChecks User = new PlayerChecks(Context); HangarCommandSystem.RunTask(delegate { User.LoadGrid(ID, LoadNearPlayer); }, Context.Player?.SteamUserId); }
public void ListGrids(string NameOrSteamID) { AdminChecks User = new AdminChecks(Context); HangarCommandSystem.RunTask(delegate { User.ListGrids(NameOrSteamID); }); }
public void Info(int ID = 0) { PlayerChecks User = new PlayerChecks(Context); HangarCommandSystem.RunTask(delegate { User.DetailedInfo(ID); }, Context.Player?.SteamUserId); }
public void SaveGrid(string GridName = "") { AdminChecks User = new AdminChecks(Context); HangarCommandSystem.RunTask(delegate { User.SaveGrid(GridName); }, 1); }
public void RunAutoHangar() { HangarCommandSystem.RunTask(delegate { AutoHangar.RunAutoHangar(); }, 1); }
public void Remove(string NameOrSteamID, int ID) { AdminChecks User = new AdminChecks(Context); HangarCommandSystem.RunTask(delegate { User.RemoveGrid(NameOrSteamID, ID); }, 1); }
public void SaveGrid(string NameOrSteamID, int ID, bool FromSavePos = true) { AdminChecks User = new AdminChecks(Context); HangarCommandSystem.RunTask(delegate { User.LoadGrid(NameOrSteamID, ID, FromSavePos); }); }
public void Sync(string NameOrSteamID) { AdminChecks User = new AdminChecks(Context); HangarCommandSystem.RunTask(delegate { User.SyncHangar(NameOrSteamID); }, 1); }