/// <summary> /// Initializes a new instance of the <see cref="UniverseSelection"/> class /// </summary> /// <param name="algorithm">The algorithm to add securities to</param> /// <param name="securityService"></param> public UniverseSelection( IAlgorithm algorithm, ISecurityService securityService) { _algorithm = algorithm; _securityService = securityService; _pendingRemovalsManager = new PendingRemovalsManager(algorithm.Transactions); }
/// <summary> /// Initializes a new instance of the <see cref="UniverseSelection"/> class /// </summary> /// <param name="algorithm">The algorithm to add securities to</param> /// <param name="securityService"></param> public UniverseSelection( IAlgorithm algorithm, ISecurityService securityService) { _algorithm = algorithm; _securityService = securityService; _pendingRemovalsManager = new PendingRemovalsManager(algorithm.Transactions); _addedCurrencySubscriptionDataConfigs = new HashSet <SubscriptionDataConfig>(); }
/// <summary> /// Initializes a new instance of the <see cref="UniverseSelection"/> class /// </summary> /// <param name="algorithm">The algorithm to add securities to</param> /// <param name="securityService"></param> public UniverseSelection( IAlgorithm algorithm, ISecurityService securityService) { _algorithm = algorithm; _securityService = securityService; _pendingRemovalsManager = new PendingRemovalsManager(algorithm.Transactions); _currencySubscriptionDataConfigManager = new CurrencySubscriptionDataConfigManager(algorithm.Portfolio.CashBook, algorithm.Securities, algorithm.SubscriptionManager, _securityService); }
/// <summary> /// Initializes a new instance of the <see cref="UniverseSelection"/> class /// </summary> /// <param name="algorithm">The algorithm to add securities to</param> /// <param name="securityService">The security service</param> /// <param name="dataPermissionManager">The data permissions manager</param> public UniverseSelection( IAlgorithm algorithm, ISecurityService securityService, IDataPermissionManager dataPermissionManager) { _algorithm = algorithm; _securityService = securityService; _dataPermissionManager = dataPermissionManager; _pendingRemovalsManager = new PendingRemovalsManager(algorithm.Transactions); _currencySubscriptionDataConfigManager = new CurrencySubscriptionDataConfigManager(algorithm.Portfolio.CashBook, algorithm.Securities, algorithm.SubscriptionManager, _securityService, dataPermissionManager.GetResolution(Resolution.Minute)); }
/// <summary> /// Initializes a new instance of the <see cref="UniverseSelection"/> class /// </summary> /// <param name="algorithm">The algorithm to add securities to</param> /// <param name="securityService">The security service</param> /// <param name="dataPermissionManager">The data permissions manager</param> /// <param name="dataProvider">The data provider to use</param> /// <param name="internalConfigResolution">The resolution to use for internal configuration</param> public UniverseSelection( IAlgorithm algorithm, ISecurityService securityService, IDataPermissionManager dataPermissionManager, IDataProvider dataProvider, Resolution internalConfigResolution = Resolution.Minute) { _dataProvider = dataProvider; _algorithm = algorithm; _securityService = securityService; _dataPermissionManager = dataPermissionManager; _pendingRemovalsManager = new PendingRemovalsManager(algorithm.Transactions); _currencySubscriptionDataConfigManager = new CurrencySubscriptionDataConfigManager(algorithm.Portfolio.CashBook, algorithm.Securities, algorithm.SubscriptionManager, _securityService, dataPermissionManager.GetResolution(Resolution.Minute)); // TODO: next step is to merge currency internal subscriptions under the same 'internal manager' instance and we could move this directly into the DataManager class _internalSubscriptionManager = new InternalSubscriptionManager(_algorithm, internalConfigResolution); }