/// <summary> /// Implements the QueryStatus method of the IDTCommandTarget interface. This is called when the command's availability is updated /// </summary> /// <param name="neededText">Text that is needed for the command.</param> /// <param name="status">The state of the command in the user interface.</param> /// <param name="commandText">Text requested by the neededText parameter.</param> internal void OnQueryStatus(vsCommandStatusTextWanted neededText, ref vsCommandStatus status, ref object commandText) { if (_queryStatus != null) { VSMenuQueryStatusEventArgs e = new VSMenuQueryStatusEventArgs(); e.NeededText = neededText; e.Status = status; e.CommandText = commandText; _queryStatus(this, e); status = e.Status; } else if (neededText == vsCommandStatusTextWanted.vsCommandStatusTextWantedNone) { status = (vsCommandStatus)vsCommandStatus.vsCommandStatusSupported | vsCommandStatus.vsCommandStatusEnabled; } }
internal void OnQueryStatus(vsCommandStatusTextWanted neededText, ref vsCommandStatus status, ref object commandText) { if (this._queryStatus != null) { VSMenuQueryStatusEventArgs vSMenuQueryStatusEventArgs = new VSMenuQueryStatusEventArgs(); vSMenuQueryStatusEventArgs.NeededText = neededText; vSMenuQueryStatusEventArgs.Status = status; vSMenuQueryStatusEventArgs.CommandText = commandText; this._queryStatus(this, vSMenuQueryStatusEventArgs); status = vSMenuQueryStatusEventArgs.Status; } else { if (neededText == vsCommandStatusTextWanted.vsCommandStatusTextWantedNone) { status = (vsCommandStatus)3; } } }
private void MenuSettingsQueryStatus(object sender, VSMenuQueryStatusEventArgs e) { if (this.ApplicationObject.Solution.IsOpen) { e.Status = (vsCommandStatus)3; } else { e.Status = (vsCommandStatus)17; } }
internal void OnQueryStatus(vsCommandStatusTextWanted neededText, ref vsCommandStatus status, ref object commandText) { if (this._queryStatus != null) { VSMenuQueryStatusEventArgs vSMenuQueryStatusEventArgs = new VSMenuQueryStatusEventArgs(); vSMenuQueryStatusEventArgs.NeededText = neededText; vSMenuQueryStatusEventArgs.Status = status; vSMenuQueryStatusEventArgs.CommandText = commandText; this._queryStatus(this, vSMenuQueryStatusEventArgs); status = vSMenuQueryStatusEventArgs.Status; } else { if (neededText == vsCommandStatusTextWanted.vsCommandStatusTextWantedNone) { status = (vsCommandStatus)3; } } }