private void Button_Reset_Click(object sender, RoutedEventArgs e) { Label_Failed.Content = ""; state.Reset(null, HashSeed(Readonly_Seed.Content.ToString())); UpdateOutputTex(); Button_Step.IsEnabled = true; }
private void Button_Reset_Click(object sender, RoutedEventArgs e) { breakPool = true; lock (lockPool) { Label_Failed.Content = string.Empty; Label_status.Content = string.Empty; state.Reset(null, HashSeed(Readonly_Seed.Text)); UpdateOutputTex(); } Button_Step.IsEnabled = true; }