private void OnGUI() { scrollPos = EditorGUILayout.BeginScrollView(scrollPos, GUILayout.Width(500), GUILayout.Height(400)); GUILayout.BeginVertical(); GUILayout.BeginHorizontal(); GUILayout.Label("PersistanePath:"); GUILayout.TextField(Application.persistentDataPath); GUILayout.EndHorizontal(); if (GUILayout.Button("Go To Persistance")) { EditorUtility.RevealInFinder(Application.persistentDataPath); } DrawMenu(); isEnableGenerateClass = GUILayout.Toggle(isEnableGenerateClass, "auto generate class"); ResKitAssetsMenu.SimulateAssetBundleInEditor = GUILayout.Toggle(ResKitAssetsMenu.SimulateAssetBundleInEditor, "Simulation Mode"); GUILayout.BeginHorizontal(); GUILayout.Label("ResVersion:"); resVersion = GUILayout.TextField(resVersion); GUILayout.EndHorizontal(); if (GUILayout.Button("Build")) { AssetBundleExporter.BuildDataTable(); BuildWithTarget(EditorUserBuildSettings.activeBuildTarget); } if (GUILayout.Button("ForceClear")) { ForceClear(); } GUILayout.EndVertical(); GUILayout.Space(50); EditorGUILayout.EndScrollView(); GUILayout.BeginHorizontal(); GUILayout.Label("Url:"); mHttpUrl = GUILayout.TextField(mHttpUrl); GUILayout.EndHorizontal(); if (GUILayout.Button("Http Get")) { ObservableWWW.Get(mHttpUrl).Subscribe(response => { Log.E(response); }); } if (GUILayout.Button("Http Post")) { // WWWForm form = new WWWForm(); // form.AddField("content", "123"); // ObservableWWW.Post("http://127.0.0.1:8000/demo/save/", form) // .Subscribe(response => { Log.E(response); }); ObservableWWW.Get("http://127.0.0.1:8000/demo/save/?content=" + new OK().ToJson()).Subscribe(response => { Log.E(response); }); } }
private void OnGUI() { scrollPos = EditorGUILayout.BeginScrollView(scrollPos, GUILayout.Width(500), GUILayout.Height(400)); GUILayout.BeginVertical(); GUILayout.BeginHorizontal(); GUILayout.Label("PersistanePath:"); GUILayout.TextField(Application.persistentDataPath); GUILayout.EndHorizontal(); if (GUILayout.Button("Go To Persistance")) { EditorUtility.RevealInFinder(Application.persistentDataPath); } DrawMenu(); isEnableGenerateClass = GUILayout.Toggle(isEnableGenerateClass, "auto generate class"); ResKitAssetsMenu.SimulateAssetBundleInEditor = GUILayout.Toggle(ResKitAssetsMenu.SimulateAssetBundleInEditor, "Simulation Mode"); GUILayout.BeginHorizontal(); GUILayout.Label("ResVersion:"); resVersion = GUILayout.TextField(resVersion); GUILayout.EndHorizontal(); if (GUILayout.Button("1.Gen Res Tree File")) { AssetBundleExporter.BuildDataTable(); } if (GUILayout.Button("2.Build")) { AssetBundleExporter.BuildDataTable(); BuildWithTarget(EditorUserBuildSettings.activeBuildTarget); } if (GUILayout.Button("ForceClear")) { ForceClear(); } GUILayout.EndVertical(); GUILayout.Space(50); EditorGUILayout.EndScrollView(); GUILayout.BeginHorizontal(); GUILayout.Label("Url:"); mHttpUrl = GUILayout.TextField(mHttpUrl); GUILayout.EndHorizontal(); if (GUILayout.Button("Http Test")) { ObservableWWW.Get(mHttpUrl).Subscribe(response => { Log.E(response); }); } }
void OnGUI() { scrollPos = EditorGUILayout.BeginScrollView(scrollPos, GUILayout.Width(500), GUILayout.Height(400)); GUILayout.BeginVertical(); GUILayout.BeginHorizontal(); GUILayout.Label("PersistanePath:"); GUILayout.TextField(Application.persistentDataPath); GUILayout.EndHorizontal(); if (GUILayout.Button("Go To Persistance")) { EditorUtility.RevealInFinder(Application.persistentDataPath); } DrawMenu(); DrawAssetBundleList(); isEnableGenerateClass = GUILayout.Toggle(isEnableGenerateClass, "auto generate class"); GUILayout.BeginHorizontal(); GUILayout.Label("ResVersion:"); resVersion = GUILayout.TextField(resVersion); GUILayout.EndHorizontal(); GUILayout.BeginHorizontal(); GUILayout.Label("Project Tag:"); projectTag = GUILayout.TextField(projectTag); GUILayout.EndHorizontal(); if (GUILayout.Button("1.Gen Res Tree File")) { AssetBundleExporter.BuildDataTable(); } if (GUILayout.Button("2.Build")) { AssetBundleExporter.BuildDataTable(); BuildWithTarget(EditorUserBuildSettings.activeBuildTarget); } if (GUILayout.Button("ForceClear")) { ForceClear(); } GUILayout.EndVertical(); GUILayout.Space(50); EditorGUILayout.EndScrollView(); }
public static void BuildAssetBundles(BuildTarget buildTarget) { // 先清空一下没用的 ab 名字 AssetDatabase.RemoveUnusedAssetBundleNames(); var defaultSubProjectData = new SubProjectData(); var subProjectDatas = SubProjectData.SearchAllInProject(); SubProjectData.SplitAssetBundles2DefaultAndSubProjectDatas(defaultSubProjectData, subProjectDatas); // Choose the output path according to the build target. var outputPath = Path.Combine(ResKitAssetsMenu.AssetBundlesOutputPath, GetPlatformName()); outputPath.CreateDirIfNotExists(); BuildPipeline.BuildAssetBundles(outputPath, defaultSubProjectData.Builds.ToArray(), BuildAssetBundleOptions.ChunkBasedCompression, buildTarget); GenerateVersionConfig(); var finalDir = Application.streamingAssetsPath + "/AssetBundles/" + GetPlatformName(); finalDir.DeleteDirIfExists(); finalDir.CreateDirIfNotExists(); FileUtil.ReplaceDirectory(outputPath, finalDir); AssetBundleExporter.BuildDataTable(defaultSubProjectData.Builds.Select(b => b.assetBundleName).ToArray()); foreach (var subProjectData in subProjectDatas) { outputPath = Path.Combine(ResKitAssetsMenu.AssetBundlesOutputPath + "/" + subProjectData.Name, GetPlatformName()); outputPath.CreateDirIfNotExists(); BuildPipeline.BuildAssetBundles(outputPath, subProjectData.Builds.ToArray(), BuildAssetBundleOptions.ChunkBasedCompression, buildTarget); finalDir = Application.streamingAssetsPath + "/" + subProjectData.Name + "/AssetBundles/" + GetPlatformName(); finalDir.DeleteDirIfExists(); finalDir.CreateDirIfNotExists(); FileUtil.ReplaceDirectory(outputPath, finalDir); AssetBundleExporter.BuildDataTable(subProjectData.Builds.Select(b => b.assetBundleName).ToArray(), finalDir + "/"); } AssetDatabase.Refresh(); }
public static void BuildAssetBundles(BuildTarget buildTarget) { // Choose the output path according to the build target. var outputPath = Path.Combine(ResKitAssetsMenu.AssetBundlesOutputPath, GetPlatformName()); outputPath.CreateDirIfNotExists(); BuildPipeline.BuildAssetBundles(outputPath, BuildAssetBundleOptions.ChunkBasedCompression, buildTarget); GenerateVersionConfig(); var finalDir = Application.streamingAssetsPath + "/AssetBundles/" + GetPlatformName(); finalDir.DeleteDirIfExists(); finalDir.CreateDirIfNotExists(); FileUtil.ReplaceDirectory(outputPath, finalDir); AssetBundleExporter.BuildDataTable(); AssetDatabase.Refresh(); }
public static void BuildAssetBundles(BuildTarget buildTarget, string inputProjectTag) { if (string.IsNullOrEmpty(inputProjectTag)) { projectTag = "putaogame"; } else { projectTag = inputProjectTag; } SetProjectTag(); // Choose the output path according to the build target. string outputPath = Path.Combine(QResSystemMark.AssetBundlesOutputPath, GetPlatformName()); outputPath = outputPath + "/" + projectTag; IOExtension.CreateDirIfNotExists(outputPath); BuildPipeline.BuildAssetBundles(outputPath, BuildAssetBundleOptions.ChunkBasedCompression, buildTarget); List <string> finalzips = PackZips(outputPath); List <string> finalFiles = PackQFiles(outputPath); GenerateVersionConfig(outputPath, finalzips, finalFiles); string finalDir = Application.streamingAssetsPath + "/AssetBundles/" + GetPlatformName() + "/" + projectTag; IOExtension.DeleteDirIfExists(finalDir); IOExtension.CreateDirIfNotExists(finalDir); FileUtil.ReplaceDirectory(outputPath, finalDir); AssetBundleExporter.BuildDataTable(); AssetDatabase.Refresh(); }