コード例 #1
0
 public virtual void Clear()
 {
     name  = truename = null;
     cache = null;
     registration_sequence = 0;
     bufferId = -1;
     isCached = false;
 }
コード例 #2
0
ファイル: WaveLoader.cs プロジェクト: optimus-code/Q2Sharp
        public static sfxcache_t LoadSound(sfx_t s)
        {
            if (s.name[0] == '*')
            {
                return(null);
            }
            sfxcache_t sc = s.cache;

            if (sc != null)
            {
                return(sc);
            }
            string name;

            if (s.truename != null)
            {
                name = s.truename;
            }
            else
            {
                name = s.name;
            }
            string namebuffer;

            if (name[0] == '#')
            {
                namebuffer = name.Substring(1);
            }
            else
            {
                namebuffer = "sound/" + name;
            }
            byte[] data = FS.LoadFile(namebuffer);
            if (data == null)
            {
                Com.DPrintf("Couldn't load " + namebuffer + "\\n");
                return(null);
            }

            int       size = data.Length;
            wavinfo_t info = GetWavinfo(s.name, data, size);

            if (info.channels != 1)
            {
                Com.Printf(s.name + " is a stereo sample - ignoring\\n");
                return(null);
            }

            float stepscale;

            if (DONT_DO_A_RESAMPLING_FOR_JOAL_AND_LWJGL)
            {
                stepscale = 1;
            }
            else
            {
                stepscale = (float)info.rate / S.GetDefaultSampleRate();
            }
            int len = (int)(info.samples / stepscale);

            len = len * info.width * info.channels;
            if (len >= maxsamplebytes)
            {
                Com.Printf(s.name + " is too long: " + len + " bytes?! ignoring.\\n");
                return(null);
            }

            sc           = s.cache = new sfxcache_t(len);
            sc.length    = info.samples;
            sc.loopstart = info.loopstart;
            sc.speed     = info.rate;
            sc.width     = info.width;
            sc.stereo    = info.channels;
            ResampleSfx(s, sc.speed, sc.width, data, info.dataofs);
            data = null;
            return(sc);
        }