public float DistancePlanar(Coords coords) { return((float)Math.Sqrt((X - coords.X) * (X - coords.X) + (Y - coords.Y) * (Y - coords.Y))); }
public void MoveTo(Coords coords, float height = -1) { MoveTo(coords.X, coords.Y, coords.Z, height); }
public float Distance(Coords coords) { return((float)Math.Sqrt((X - coords.X) * (X - coords.X) + (Y - coords.Y) * (Y - coords.Y) + (Z - coords.Z) * (Z - coords.Z))); }