public void OnDungeonSelected(object sender, GestureEventArgs e) { var selectedGrid = sender as Grid; var dungeonId = (int)selectedGrid.Tag; _selectedDungeon = GetDungeon(dungeonId); var heroRepository = new HeroRepository(); _heroesOwnedByPlayer = heroRepository.GetHeroesOwnedByPlayer().Count; var playerRepository = new PlayerRepository(); _player = playerRepository.GetPlayer(); if (PlayerCanEnterDungeon()) { _player.Stam.Current = _player.Stam.Current - _selectedDungeon.StaminaCost; playerRepository.SavePlayer(_player); MessageBus.Default.Notify("EnterDungeon", new Object(), new NotificationEventArgs(dungeonId.ToString())); } else { var errorModalControl = GetErrorMessage(); var errorModal = new ModalContainer(errorModalControl); errorModal.Show(); } }
private void StatBars(object sender, RoutedEventArgs e) { _playerRepository = new PlayerRepository(); _player = _playerRepository.GetPlayer(); UpdateStamina(_player); ColorStatBars(_player); }
private void UpdateStamina(Player player) { if (ShouldUpdateStamina()) { var additionalStamina = AmountToUpdateStaminaBy(); player.Stam.Current += additionalStamina; _playerRepository.SavePlayer(player); } }
private void ColorStatBars(Player player) { var expFillColor = new SolidColorBrush(Color.FromArgb(250, 254, 226, 116)); ExpBar.SetColor(expFillColor); ExpBar.SetFillPercentage(player.Exp.Current, player.Exp.Max); var stamfillColor = new SolidColorBrush(Color.FromArgb(250, 77, 212, 255)); StamBar.SetColor(stamfillColor); StamBar.SetFillPercentage(player.Stam.Current, player.Stam.Max); }
protected override void CreateKey(string key) { var stam = new Stamina(max: 10); var exp = new Experience(); exp.Max = 100; exp.Current = 0; var player = new Player(); player.Exp = exp; player.Stam = stam; IsolatedStorageSettings.ApplicationSettings.Add(PLAYER_KEY, player); }
public void SavePlayer(Player updatedPlayer) { IsolatedStorageSettings.ApplicationSettings[PLAYER_KEY] = updatedPlayer; IsolatedStorageSettings.ApplicationSettings.Save(); }