void OnMouseDown() { if (!grid) { return; } pickupTime = Time.time; pickupPos = transform.position; offset = transform.position - RaycastPlane(); UpdatePosition(true); FXManager.PlaySound("socket_lift"); }
private void OnMouseUp() { if (!grid) { return; } UpdatePosition(false); if (transform.position == pickupPos && Time.time - pickupTime < 1.0) { _selectionHandler.Select(this); } FXManager.PlaySound("socket_drop"); }
public void Rotate() { var selection = _selectionHandler.Selected; if (selection) { var euler = selection.transform.localRotation.eulerAngles; euler.z += 45; var rot = selection.transform.localRotation; rot.eulerAngles = euler; selection.transform.localRotation = rot; FXManager.PlaySound("socket_spin"); } }