コード例 #1
0
        private void btnSpeichern_Click(object sender, EventArgs e)
        {
            int PlayerC = 0, Player2C = 0, HausC = 0, Haus2C = 0, Fehler = 0;

            for (int f = 0; f < panel1.Controls.Count; f++)
            {
                switch ((panel1.Controls[f].Tag + "").Split('.')[0])
                {
                case "Player": PlayerC++; break;

                case "Player2": Player2C++; break;

                case "Haus": HausC++; break;

                case "Haus2": Haus2C++; break;
                }
                if ((panel1.Controls[f].Tag + "").Split('.')[0] != "Mauer" || (panel1.Controls[f].Tag + "").Split('.')[0] != "Eis" || (panel1.Controls[f].Tag + "").Split('.')[0] != "Teleporter")
                {
                    for (int g = 0; g < panel1.Controls.Count; g++)
                    {
                        if (panel1.Controls[f].Location == panel1.Controls[g].Location && panel1.Controls[f] != panel1.Controls[g])
                        {
                            Fehler++;
                            panel1.Controls[f].BackColor = panel1.Controls[g].BackColor = Color.Orange;
                        }
                    }
                }
            }
            if (PlayerC != 1 || Player2C > 1 || Player2C < 0)
            {
                MessageBox.Show("Nur ein/zwei Spieler!"); Fehler++;
            }
            if (HausC != 1 || Haus2C > 1 || Haus2C < 0)
            {
                MessageBox.Show("Nur ein/zwei Haus/Häuser!"); Fehler++;
            }
            if (Player2C == 1 && Haus2C != 1)
            {
                MessageBox.Show("Zweites Haus fehlt"); Fehler++;
            }
            if (Fehler > 0)
            {
                return;
            }
            if (!beatbeiten)
            {
                speicher.Add(panel1.Controls, panel1.Size, Hohe, Breite, txBName.Text, checkBox2.Checked, Level);
            }
            else
            {
                speicher.Add(panel1.Controls, panel1.Size, Hohe, Breite, txBName.Text, checkBox2.Checked);
            }
            speicher.speichern(Directory.GetCurrentDirectory() + @"\Datenbank.txt");
            MessageBox.Show("Erfolgreich gespeichert");
            button1.Visible = button2.Visible = true;
        }
コード例 #2
0
        private void button1_Click(object sender, EventArgs e)
        {
            openFileDialog1.Filter = "Text Datei|*.txt";
            openFileDialog1.Title  = "Text Datei öffnen";
            DialogResult temp = openFileDialog1.ShowDialog();

            if (temp == DialogResult.OK || temp == DialogResult.Yes)
            {
                try
                {
                    speicher.Add(File.ReadAllLines(openFileDialog1.FileName));
                }
                catch (Exception)
                {
                    MessageBox.Show("Text Datei ist keine LevelDatei");
                    return;
                }
            }
            Temp_FormClosed(null, null);
            comBox.SelectedIndex = comBox.Items.Count - 2;
            speicher.speichern(Directory.GetCurrentDirectory() + @"\Datenbank.txt");
        }