private void OnGUI() { using (new EditorGUILayout.VerticalScope(GUI.skin.box)) { if (GUILayout.Button("Force Reserialize All Assets")) { ForceReserializeAssetsUtils.ForceReserializeAllAssets(); } if (GUILayout.Button("Force Reserialize Selected Assets")) { ForceReserializeAssetsUtils.ForceReserializeSelectedAssets(); } } }
private static void ForceReserializeAll() { ForceReserializeAssetsUtils.ForceReserializeAllAssets(); }