/// <summary> /// The main entry point for the application. /// </summary> static void Main(string[] args) { using (PulseGame game = new PulseGame()) { game.Run(); } }
public PulseGame() { graphics = new GraphicsDeviceManager(this); graphics.PreferredBackBufferHeight = 700; // height of screen graphics.PreferredBackBufferWidth = 1200; // width of screen graphics.IsFullScreen = false; graphics.ApplyChanges(); Content.RootDirectory = "Content"; windowWidth = Window.ClientBounds.Width; windowHeight = Window.ClientBounds.Height; Components.Add(effectComponent = new EffectComponent(this)); Current = this; }