public void SetDepartureProgradeAngle(double angle) { _departIcon.ProgradeAngle = angle; _departIcon.SetTransitPositon(_transitLeavePositionRalitive_m); }
public void SetArrivalPosition(Vector3 ralitiveWorldPosition_m) { _transitArriveRalitivePos_m = ralitiveWorldPosition_m; _transitArriveAbsolutePos_m = _targetPositionDB.AbsolutePosition_m + _transitArriveRalitivePos_m; _arriveIcon.SetTransitPositon(_transitArriveRalitivePos_m); }