private void CreateSceneLight() { SceneLight = new PulsarLight("MainDirectionalLight", this, SceneDebugRenderer) { PulsarComponentClass = PulsarComponent.ComponentClass.Node, PulsarComponentType = PulsarComponent.ComponentType.Light, InDesign = _inDesign }; PulsarModel model = new PulsarModel(SceneLight.GetEntityName()); SceneLight.BaseEntity.AddComponent(model); //baseEntity.AddComponent(model); model.SetModel("Models/Box.mdl"); PulsarMaterial material = new PulsarMaterial(SceneLight.GetEntityName()); SceneLight.BaseEntity.AddComponent(material); //baseEntity.AddComponent(material); material.SetMaterial("Materials/StoneTiled.xml"); model.SetMaterial(material); SceneLight.CreateEntity(); SceneLight.SetDirection(new Vector3(0.6f, -1.0f, 0.8f)); SceneLight.SetPosition(new Vector3(0, 10, 0)); SceneLight.Light.LightType = LightType.Directional; SceneLight.Light.Brightness = 1.1f; SceneLight.Light.CastShadows = true; SceneLight.SetExtendedProperties(); SceneLight.BaseEntity.SetupProperties(); }
public void CreateBox() { _createdEntity = new BoxEntity("box" + _currentEntityIndex++.ToString(), this, SceneDebugRenderer, _inDesign) { Scale = new Vector3(5.0f, 5.0f, 5.0f), PulsarComponentClass = PulsarComponent.ComponentClass.Node, PulsarComponentType = PulsarComponent.ComponentType.Box, InDesign = _inDesign }; _createdEntity.BaseEntity.Name = ((BoxEntity)_createdEntity).GetEntityName(); _createdEntity.BaseEntity.SetPosition(new Vector3(0, 3, 0)); _createdEntity.BaseEntity.SetRotation(new Vector3(0, 0, 0)); _createdEntity.BaseEntity.SetScale(((BoxEntity)_createdEntity).Scale); _createdEntity.BaseEntity.AddComponent(_createdEntity); PulsarModel model = new PulsarModel(((BoxEntity)_createdEntity).GetEntityName()) { PulsarComponentClass = PulsarComponent.ComponentClass.Node, PulsarComponentType = PulsarComponent.ComponentType.Model }; _createdEntity.BaseEntity.AddComponent(model); model.SetModel("Models/Box.mdl"); PulsarMaterial material = new PulsarMaterial(((BoxEntity)_createdEntity).GetEntityName()) { PulsarComponentClass = PulsarComponent.ComponentClass.Node, PulsarComponentType = PulsarComponent.ComponentType.Material }; _createdEntity.BaseEntity.AddComponent(material); material.SetMaterial("Materials/StoneTiled.xml"); model.SetMaterial(material); ((BoxEntity)_createdEntity).CreateEntity(); _createdEntity.BaseEntity.SetupProperties(); //ensure the gizmo is not visible on first creation _createdEntity.BaseEntity.GetGizmo().SetGizmoVisible(false); Gizmo gizmo = _createdEntity.BaseEntity.GetGizmo(); if (gizmo != null) { gizmo.GizmoEnabled = false; } //_createdEntity.BaseEntity.GetGizmo().Enabled = false; }
public void CreateSphere() { _createdEntity = new SphereEntity("sphere" + _currentEntityIndex++.ToString(), this, SceneDebugRenderer, InDesign) { Scale = new Vector3(5.0f, 5.0f, 5.0f), PulsarComponentClass = PulsarComponent.ComponentClass.Node, PulsarComponentType = PulsarComponent.ComponentType.Sphere, InDesign = _inDesign, Diameter = 5.0f }; _createdEntity.BaseEntity.Name = ((SphereEntity)_createdEntity).GetEntityName(); _createdEntity.BaseEntity.SetPosition(new Vector3(10, 3, 0)); _createdEntity.BaseEntity.SetRotation(new Vector3(0, 0, 0)); _createdEntity.BaseEntity.SetScale(((SphereEntity)_createdEntity).Scale); _createdEntity.BaseEntity.AddComponent(_createdEntity); PulsarModel model = new PulsarModel(((SphereEntity)_createdEntity).GetEntityName()) { PulsarComponentClass = PulsarComponent.ComponentClass.Node, PulsarComponentType = PulsarComponent.ComponentType.Model }; _createdEntity.BaseEntity.AddComponent(model); model.SetModel("Models/Sphere.mdl"); PulsarMaterial material = new PulsarMaterial(((SphereEntity)_createdEntity).GetEntityName()) { PulsarComponentClass = PulsarComponent.ComponentClass.Node, PulsarComponentType = PulsarComponent.ComponentType.Material }; _createdEntity.BaseEntity.AddComponent(material); material.SetMaterial("Materials/StoneTiled.xml"); model.SetMaterial(material); ((SphereEntity)_createdEntity).CreateEntity(); _createdEntity.BaseEntity.SetupProperties(); //ensure the gizmo is not visible on first creation _createdEntity.BaseEntity.GetGizmo().SetGizmoVisible(false); }
public void CreateCone() { var entity = new ConeEntity("cone" + _currentEntityIndex++.ToString()) { PulsarComponentClass = PulsarComponent.ComponentClass.Node, PulsarComponentType = PulsarComponent.ComponentType.Cone, InDesign = _inDesign, Diameter = 5.0f, Height = 5.0f, Scale = new Vector3(5, 5, 5) }; BaseEntity baseEntity = new BaseEntity ( entity.GetEntityName(), this, SceneDebugRenderer, new Vector3(10, 2.5f, 0), new Vector3(0, 0, 0), entity.Scale ) { InDesign = _inDesign }; baseEntity.AddComponent(entity); PulsarModel model = new PulsarModel(entity.GetEntityName()); baseEntity.AddComponent(model); model.SetModel("Models/Cone.mdl"); PulsarMaterial material = new PulsarMaterial(entity.GetEntityName()); baseEntity.AddComponent(material); material.SetMaterial("Materials/StoneTiled.xml"); model.SetMaterial(material); entity.CreateEntity(); //ensure the gizmo is not visible on first creation baseEntity.GetGizmo().SetGizmoVisible(false); }
public void CreateCylinder() { var entity = new CylinderEntity("cylinder" + _currentEntityIndex++.ToString()) { PulsarComponentClass = PulsarComponent.ComponentClass.Node, PulsarComponentType = PulsarComponent.ComponentType.Cylinder, InDesign = _inDesign, Diameter = 5.0f, Height = 5.0f, Scale = new Vector3(1, 1, 1) }; BaseEntity baseEntity = new BaseEntity ( entity.GetEntityName(), this, SceneDebugRenderer, new Vector3(-5, 2.5f, 0), new Vector3(0, 0, 0), entity.Scale ) { InDesign = _inDesign }; baseEntity.AddComponent(entity); PulsarModel model = new PulsarModel(entity.GetEntityName()); baseEntity.AddComponent(model); model.SetModel("Models/Cylinder.mdl"); PulsarMaterial material = new PulsarMaterial(entity.GetEntityName()); baseEntity.AddComponent(material); material.SetMaterial("Materials/StoneTiled.xml"); model.SetMaterial(material); entity.CreateEntity(); }
public void CreateBox() { _createdEntity = new BoxEntity("box" + _currentEntityIndex++.ToString(), this, SceneDebugRenderer, _inDesign) { Scale = new Vector3(1.0f, 1.0f, 1.0f), PulsarComponentClass = PulsarComponent.ComponentClass.Node, PulsarComponentType = PulsarComponent.ComponentType.Box, InDesign = _inDesign }; _createdEntity.BaseEntity.Name = ((BoxEntity)_createdEntity).GetEntityName(); _createdEntity.BaseEntity.SetPosition(new Vector3(0, 3, 0)); _createdEntity.BaseEntity.SetRotation(new Vector3(0, 0, 0)); _createdEntity.BaseEntity.SetScale(((BoxEntity)_createdEntity).Scale); _createdEntity.BaseEntity.AddComponent(_createdEntity); PulsarModel model = new PulsarModel(((BoxEntity)_createdEntity).GetEntityName()) { PulsarComponentClass = PulsarComponent.ComponentClass.Node, PulsarComponentType = PulsarComponent.ComponentType.Model }; _createdEntity.BaseEntity.AddComponent(model); model.SetModel("Models/Box.mdl"); PulsarMaterial material = new PulsarMaterial(((BoxEntity)_createdEntity).GetEntityName()) { PulsarComponentClass = PulsarComponent.ComponentClass.Node, PulsarComponentType = PulsarComponent.ComponentType.Material }; _createdEntity.BaseEntity.AddComponent(material); material.SetMaterial("Materials/StoneTiled.xml"); model.SetMaterial(material); ((BoxEntity)_createdEntity).CreateEntity(); _createdEntity.BaseEntity.SetupProperties(); }