public Layer(BinaryReverseReader reader, PsdFile psdFile) { Debug.WriteLine("Layer started at " + reader.BaseStream.Position.ToString()); PsdFile = psdFile; Rect = new Rectangle { Y = reader.ReadInt32(), X = reader.ReadInt32(), Height = reader.ReadInt32() - Rect.Y, Width = reader.ReadInt32() - Rect.X }; //----------------------------------------------------------------------- int numberOfChannels = reader.ReadUInt16(); _channels.Clear(); for (var channel = 0; channel < numberOfChannels; channel++) { var ch = new Channel(reader, this); _channels.Add(ch); _sortedChannels.Add(ch.Id, ch); } //----------------------------------------------------------------------- var signature = new string(reader.ReadChars(4)); if (signature != "8BIM") throw (new IOException("Layer Channelheader error!")); _blendModeKey = new string(reader.ReadChars(4)); Opacity = reader.ReadByte(); Clipping = reader.ReadByte() > 0; //----------------------------------------------------------------------- byte flags = reader.ReadByte(); _flags = new BitVector32(flags); //----------------------------------------------------------------------- reader.ReadByte(); //padding //----------------------------------------------------------------------- Debug.WriteLine("Layer extraDataSize started at " + reader.BaseStream.Position.ToString()); // this is the total size of the MaskData, the BlendingRangesData, the // Name and the AdjustmenLayerInfo uint extraDataSize = reader.ReadUInt32(); // remember the start position for calculation of the // AdjustmenLayerInfo size long extraDataStartPosition = reader.BaseStream.Position; m_maskData = new Mask(reader, this); m_blendingRangesData = new BlendingRanges(reader, this); //----------------------------------------------------------------------- long namePosition = reader.BaseStream.Position; Name = reader.ReadPascalString(); var paddingBytes = (int)((reader.BaseStream.Position - namePosition) % 4); Debug.Print("Layer {0} padding bytes after name", paddingBytes); reader.ReadBytes(paddingBytes); //----------------------------------------------------------------------- m_adjustmentInfo.Clear(); long adjustmenLayerEndPos = extraDataStartPosition + extraDataSize; while (reader.BaseStream.Position < adjustmenLayerEndPos) { try { m_adjustmentInfo.Add(new AdjusmentLayerInfo(reader, this)); } catch { reader.BaseStream.Position = adjustmenLayerEndPos; } } //----------------------------------------------------------------------- // make shure we are not on a wrong offset, so set the stream position // manually reader.BaseStream.Position = adjustmenLayerEndPos; }