コード例 #1
0
        //---------------------------------------------------------------------
        void _initBaseFishLordMgr(List <JsonPacket> json_packet_list, List <RouteJsonPacket> route_json_packet_list)
        {
            ParticleSystemFactory fish_lord_factory = new ParticleSystemFactory();

            // 发射器工厂
            fish_lord_factory.regGeneratorFactory(new DivergencePointGeneratorFactory());
            fish_lord_factory.regGeneratorFactory(new LineGeneratorFactory());
            fish_lord_factory.regGeneratorFactory(new CircleGeneratorFactory());
            fish_lord_factory.regGeneratorFactory(new IntervalDivergenceGeneratorFactory());
            fish_lord_factory.regGeneratorFactory(new RoundCircleGeneratorFactory());
            fish_lord_factory.regGeneratorFactory(new NormalGeneratorFactory());
            fish_lord_factory.regGeneratorFactory(new RedFishGeneratorFactory());
            fish_lord_factory.regGeneratorFactory(new FixGeneratorFactory());

            // 影响器工厂
            fish_lord_factory.regAffectorFactory(new StopAffectorFactory());
            fish_lord_factory.regAffectorFactory(new StartMoveAffectorFactory());
            fish_lord_factory.regAffectorFactory(new AngleSpeedAffectorFactory());

            mBaseFishLordMgr = new BaseFishLordMgr(new LogicFishFactory(mScene), fish_lord_factory);
            mBaseFishLordMgr.create(json_packet_list, route_json_packet_list);

            mLogicParticleSystemOuter = new LogicParticleSystemOuter();
            mLogicParticleSystemOuter.create(mScene, mBaseFishLordMgr);
        }
コード例 #2
0
        //---------------------------------------------------------------------
        public void destroy()
        {
            if (mEntityFactory != null)
            {
                mEntityFactory = null;
            }

            if (mParticleSystemDataPrototype != null)
            {
                mParticleSystemDataPrototype = null;
            }

            if (mRouteObjectMgr != null)
            {
                mRouteObjectMgr = null;
            }

            if (mParticleSystemFactory != null)
            {
                mParticleSystemFactory.destroy();
                mParticleSystemFactory = null;
            }

            if (mParticleSystemKeeper != null)
            {
                mParticleSystemKeeper.destroy();
                mParticleSystemKeeper = null;
            }

            if (mBaseEntityKeeper != null)
            {
                mBaseEntityKeeper.destroy();
                mBaseEntityKeeper = null;
            }
        }
コード例 #3
0
        //---------------------------------------------------------------------
        public ParticleSystemDataPrototype(List <JsonPacket> json_packet_list, ParticleSystemFactory factory)
        {
            mParticleSystemFactory = factory;

            foreach (var json_packet in json_packet_list)
            {
                // 根据Json字符串来生成BaseFishLordData
                BaseFishLordDataJson     fish_lord_json = BaseJsonSerializer.deserialize <BaseFishLordDataJson>(json_packet.JsonString);
                EntityParticleSystemData fish_lord      = new EntityParticleSystemData();

                // 根据Json字符串来生成
                fish_lord.mFishLordCommonData = BaseJsonSerializer.deserialize <FishLordCommonData>
                                                    (fish_lord_json.mFishLordCommonDataString);

                // 根据Json字符串来生成BaseGeneratorData
                foreach (var it in fish_lord_json.mListBaseGenerator)
                {
                    EntityGeneratorData generator_data = mParticleSystemFactory.buildGeneratorData(it);
                    if (generator_data == null)
                    {
                        continue;
                    }
                    fish_lord.mListBaseGenerator.Add(generator_data);
                }

                // 根据Json字符串来生成BaseAffectorData
                foreach (var it in fish_lord_json.mListBaseAffector)
                {
                    EntityAffectorData affector_data = mParticleSystemFactory.buildAffectorData(it);
                    if (affector_data == null)
                    {
                        continue;
                    }
                    fish_lord.mListBaseAffector.Add(affector_data);
                }

                // 读出特效发射器和影响器的映射表。
                fish_lord.mGeneratorAffectorMap = BaseJsonSerializer.deserialize <List <GeneratorAffectorkeyValuePair> >
                                                      (fish_lord_json.mGeneratorAffectorMapString);

                mDicBaseFishLordDataPrototype.Add(json_packet.FileName.Substring(json_packet.FileName.LastIndexOf("/") + 1), fish_lord);
            }
        }
コード例 #4
0
ファイル: RenderLevel.cs プロジェクト: zhilianghuang/Fishing
        //---------------------------------------------------------------------
        void _initBaseFishLordMgr(List <JsonPacket> json_packet_list, List <RouteJsonPacket> route_json_packet_list)
        {
            ParticleSystemFactory entity_particle_system_factory = new ParticleSystemFactory();

            // 发射器工厂
            entity_particle_system_factory.regGeneratorFactory(new DivergencePointGeneratorFactory());
            entity_particle_system_factory.regGeneratorFactory(new LineGeneratorFactory());
            entity_particle_system_factory.regGeneratorFactory(new CircleGeneratorFactory());
            entity_particle_system_factory.regGeneratorFactory(new IntervalDivergenceGeneratorFactory());
            entity_particle_system_factory.regGeneratorFactory(new RoundCircleGeneratorFactory());
            entity_particle_system_factory.regGeneratorFactory(new NormalGeneratorFactory());
            entity_particle_system_factory.regGeneratorFactory(new RedFishGeneratorFactory());
            entity_particle_system_factory.regGeneratorFactory(new FixGeneratorFactory());

            // 影响器工厂
            entity_particle_system_factory.regAffectorFactory(new StopAffectorFactory());
            entity_particle_system_factory.regAffectorFactory(new StartMoveAffectorFactory());
            entity_particle_system_factory.regAffectorFactory(new AngleSpeedAffectorFactory());

            mBaseFishLordMgr = new BaseFishLordMgr(new CRenderFishFactory(mScene), entity_particle_system_factory);
            mBaseFishLordMgr.create(json_packet_list, route_json_packet_list);
        }
コード例 #5
0
 //---------------------------------------------------------------------
 public BaseFishLordMgr(BaseEntityFactory factory, ParticleSystemFactory fish_lord_factory)
 {
     mEntityFactory         = factory;
     mParticleSystemFactory = fish_lord_factory;
 }