//--------------------------------------------------------------------- // 玩家请求炮台倍率切换,需要广播给客户端 void _c2sTurretRate(List <string> vec_param) { // 解析数据 int index = 0; uint et_player_rpcid = uint.Parse(vec_param[++index]); int rate = int.Parse(vec_param[++index]); // 处理请求 CLogicTurret turret = mScene.getTurret(et_player_rpcid); if (turret != null) { turret.c2sTurretRate(rate); } }