コード例 #1
0
        //---------------------------------------------------------------------
        public BaseFishLordDataJson getJson()
        {
            BaseFishLordDataJson json_data = new BaseFishLordDataJson();

            json_data.mFishLordCommonDataString = BaseJsonSerializer.serialize(mFishLordCommonData);

            foreach (var it in mListBaseGenerator)
            {
                JsonItem json_item = new JsonItem();
                json_item.mTypeName   = it.GetType().ToString();
                json_item.mJsonString = BaseJsonSerializer.serialize(it);
                json_data.mListBaseGenerator.Add(json_item);
            }

            foreach (var it in mListBaseAffector)
            {
                JsonItem json_item = new JsonItem();
                json_item.mTypeName   = it.GetType().ToString();
                json_item.mJsonString = BaseJsonSerializer.serialize(it);
                json_data.mListBaseAffector.Add(json_item);
            }

            json_data.mGeneratorAffectorMapString = BaseJsonSerializer.serialize(mGeneratorAffectorMap);

            return(json_data);
        }
コード例 #2
0
        //---------------------------------------------------------------------
        public ParticleSystemDataPrototype(List <JsonPacket> json_packet_list, ParticleSystemFactory factory)
        {
            mParticleSystemFactory = factory;

            foreach (var json_packet in json_packet_list)
            {
                // 根据Json字符串来生成BaseFishLordData
                BaseFishLordDataJson     fish_lord_json = BaseJsonSerializer.deserialize <BaseFishLordDataJson>(json_packet.JsonString);
                EntityParticleSystemData fish_lord      = new EntityParticleSystemData();

                // 根据Json字符串来生成
                fish_lord.mFishLordCommonData = BaseJsonSerializer.deserialize <FishLordCommonData>
                                                    (fish_lord_json.mFishLordCommonDataString);

                // 根据Json字符串来生成BaseGeneratorData
                foreach (var it in fish_lord_json.mListBaseGenerator)
                {
                    EntityGeneratorData generator_data = mParticleSystemFactory.buildGeneratorData(it);
                    if (generator_data == null)
                    {
                        continue;
                    }
                    fish_lord.mListBaseGenerator.Add(generator_data);
                }

                // 根据Json字符串来生成BaseAffectorData
                foreach (var it in fish_lord_json.mListBaseAffector)
                {
                    EntityAffectorData affector_data = mParticleSystemFactory.buildAffectorData(it);
                    if (affector_data == null)
                    {
                        continue;
                    }
                    fish_lord.mListBaseAffector.Add(affector_data);
                }

                // 读出特效发射器和影响器的映射表。
                fish_lord.mGeneratorAffectorMap = BaseJsonSerializer.deserialize <List <GeneratorAffectorkeyValuePair> >
                                                      (fish_lord_json.mGeneratorAffectorMapString);

                mDicBaseFishLordDataPrototype.Add(json_packet.FileName.Substring(json_packet.FileName.LastIndexOf("/") + 1), fish_lord);
            }
        }