コード例 #1
0
ファイル: Client.cs プロジェクト: Tratos/EVESharp
        public void SendSessionChange()
        {
            PyPacket sc = CreateEmptySessionChange();

            PyObject client = SetSessionChangeDestination(sc);
            PyObject node   = SetSessionChangeDestination(sc, nodeID);

            if (sc != null)
            {
                Send(client);

                NodeManager.NotifyNode(nodeID, node);
            }
        }
コード例 #2
0
ファイル: Client.cs プロジェクト: Tratos/EVESharp
        private void Run()
        {
            try
            {
                while (true)
                {
                    Thread.Sleep(1);

                    byte[] data  = new byte[socket.Available];
                    int    bytes = 0;

                    try
                    {
                        bytes = socket.Recv(data);
                    }
                    catch (SocketException ex)
                    {
                        if (ex.ErrorCode != 10035)
                        {
                            throw new DisconnectException();
                        }
                    }
                    catch (Exception)
                    {
                        throw new DisconnectException();
                    }

                    if (bytes == -1) // Client disconnected
                    {
                        throw new DisconnectException();
                    }
                    else if (bytes > 0)
                    {
                        packetizer.QueuePackets(data, bytes);
                        int p = packetizer.ProcessPackets();

                        byte[] actual = null;

                        for (int i = 0; i < p; i++)
                        {
                            actual = packetizer.PopItem();
                            PyObject obj = Unmarshal.Process <PyObject>(actual);

                            if (obj is PyObjectEx)
                            {
                                // PyException
                                Log.Error("Client", "Got exception from client");
                            }
                            else
                            {
                                PyPacket packet = new PyPacket();
                                if (packet.Decode(obj) == false)
                                {
                                    Log.Error("Client", "Error decoding PyPacket");
                                }
                                else
                                {
                                    // Get the node ID to send
                                    if (packet.dest.type == PyAddress.AddrType.Node)
                                    {
                                        if (packet.dest.typeID == 1)
                                        {
                                            packet.dest.typeID = (ulong)nodeID; // We dont want to receive packets in the proxy
                                        }

                                        if (packet.source.type != PyAddress.AddrType.Client)
                                        {
                                            Log.Error("Client", string.Format("Wrong source data, expected client but got {0}", packet.source.type));
                                        }

                                        Log.Warning("Client", PrettyPrinter.Print(packet.Encode()));

                                        if (NodeManager.NotifyNode((int)packet.dest.typeID, obj) == false)
                                        {
                                            // We cant send the data to the node, what to do?
                                            Log.Error("Client", "Trying to send a packet to a non-existing node");
                                            throw new DisconnectException();
                                        }
                                    }
                                }
                            }
                        }
                    }
                }
            }
            catch (ThreadAbortException)
            {
            }
            catch (DisconnectException)
            {
            }
            catch (Exception ex)
            {
                Log.Error("Client", "Unhandled exception... " + ex.Message);
                Log.Error("ExceptionHandler", "Stack trace: " + ex.StackTrace);
            }

            // We should notify our node about this
            Log.Error("Client", "Client disconnected");
            socket.Close();
            ClientManager.RemoveClient(this);
        }
コード例 #3
0
        public void Run()
        {
            while (true)
            {
                Thread.Sleep(1);

                try
                {
                    byte[] data  = new byte[socket.Available];
                    int    bytes = socket.Recv(data);

                    if (bytes == -1)
                    {
                        throw new DisconnectException();
                    }
                    else if (bytes > 0)
                    {
                        packetizer.QueuePackets(data, bytes);
                        int p = packetizer.ProcessPackets();

                        for (int i = 0; i < p; i++)
                        {
                            byte[]   packet = packetizer.PopItem();
                            PyObject obj    = Unmarshal.Process <PyObject>(packet);

                            if (obj.Type == PyObjectType.ObjectData)
                            {
                                Log.Warning("Node", PrettyPrinter.Print(obj));
                                PyObjectData item = obj as PyObjectData;

                                if (item.Name == "macho.CallRsp")
                                {
                                    PyPacket final = new PyPacket();

                                    if (final.Decode(item) == true)
                                    {
                                        if (final.dest.type == PyAddress.AddrType.Client)
                                        {
                                            try
                                            {
                                                ClientManager.NotifyClient((int)final.userID, obj);
                                            }
                                            catch (Exception)
                                            {
                                                Log.Error("Node", "Trying to send a packet to a non-existing client");
                                            }
                                        }
                                        else if (final.dest.type == PyAddress.AddrType.Node)
                                        {
                                            NodeManager.NotifyNode((int)final.dest.typeID, obj);
                                        }
                                        else if (final.dest.type == PyAddress.AddrType.Broadcast)
                                        {
                                            // This should not be coded like this here, but will do the trick for now
                                            // TODO: Add a ClientManager
                                            ClientManager.NotifyClients(obj);
                                        }
                                    }
                                }
                            }
                            else
                            {
                                Log.Error("Node", "Unknown type");
                            }
                        }
                    }
                }
                catch (SocketException ex)
                {
                    if (ex.ErrorCode != 10035)
                    {
                        break;
                    }
                }
                catch (DisconnectException)
                {
                    Log.Error("Node", "Node " + NodeManager.GetNodeID(this) + " disconnected");
                    break;
                }
                catch (Exception)
                {
                }
            }
        }