public static Offset <PropertyModificationBuffer> CreatePropertyModificationBuffer(FlatBufferBuilder builder, byte modificationType = 0, VectorOffset valueOffset = default(VectorOffset)) { builder.StartObject(2); PropertyModificationBuffer.AddValue(builder, valueOffset); PropertyModificationBuffer.AddModificationType(builder, modificationType); return(PropertyModificationBuffer.EndPropertyModificationBuffer(builder)); }
public static PropertyModificationBuffer GetRootAsPropertyModificationBuffer(ByteBuffer _bb, PropertyModificationBuffer obj) { return(obj.__assign(_bb.GetInt(_bb.Position) + _bb.Position, _bb)); }